On Saturday 13 October 2018 22:08:59 Juha Manninen via Lazarus wrote:
>
> I wanted to take a screenshot but the IDE's menus always close when
> Spectacle (screeshot app) takes it.
Do you use a delay?
https://userbase.kde.org/Spectacle#Screenshot_delay
Martin
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On Sat, 13 Oct 2018 21:00:51 +0200, Bo Berglund via Lazarus
wrote:
>Sorry for the noise.
>
This is just a test of posting via GMane since my posts on the fpc
list have been rejected. Reason unknown to me. Worked for years until
now...
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Bo Berglund
Developer in Sweden
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On Sun, 14 Oct 2018 17:51:09 +0200, Bo Berglund via Lazarus
wrote:
>On Sat, 13 Oct 2018 21:00:51 +0200, Bo Berglund via Lazarus
> wrote:
>
>>Sorry for the noise.
>>
>This is just a test of posting via GMane since my posts on the fpc
>list have been rejected. Reason unknown to me. Worked for years
On Sun, Oct 14, 2018 at 10:10 AM Martin Schreiber via Lazarus
wrote:
> Do you use a delay?
> https://userbase.kde.org/Spectacle#Screenshot_delay
Yes I did. I tried all variations including the rectangular area that
Vojtěch Čihák used.
Strangely enough, I remember I could include menus in a screen
https://bugs.freepascal.org/view.php?id=34383
just a reminder.
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Regards,
Alexey
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On Sun, 14 Oct 2018, AlexeyT via Lazarus wrote:
https://bugs.freepascal.org/view.php?id=34383
just a reminder.
Most if not all commands in the editor are registered, but do not do
anything. The source editor simply looks up the key combination in the
commands, and then invokes the main menu
On Sun, Oct 14, 2018 at 7:55 PM Michael Van Canneyt via Lazarus
wrote:
> Most if not all commands in the editor are registered, but do not do
> anything. The source editor simply looks up the key combination in the
> commands, and then invokes the main menu.
> The TIDECommand.Execute does method n
On Sun, 14 Oct 2018, Juha Manninen via Lazarus wrote:
On Sun, Oct 14, 2018 at 7:55 PM Michael Van Canneyt via Lazarus
wrote:
Most if not all commands in the editor are registered, but do not do
anything. The source editor simply looks up the key combination in the
commands, and then invokes
With the Lazarus Release Candidate 1 for 2.0 a new debugger for Mac
users has been shipped.
It is based on LLDB, which is provided by apple and is ready to use. So
there should no longer be a need to build and codesign gdb.
As the LLDB integration is all new, it needs a lot of testing. So this