On Thu, 06 Oct 2011 07:59:03 +0200
Marc Santhoff wrote:
> Hi to everyone,
>
> I'd like to know:
> Is it possible to have fpc compile a source package that is created only
> as a lazarus package by using the .lpk-file, or do I have to make a
> second sort of building configuration e.g. for fpmake
On Wed, Oct 5, 2011 at 11:24 PM, Bart wrote:
> Would it be a bad idea to define a constand that equals ssCtrl on
> non-Mac and ssMeta on a Mac?
...
> If so, should this be an LCL feature (since it mostly concerns GUI
> widgets), or should it be done in the classes unit?
I think this new constant
Hi to everyone,
I'd like to know:
Is it possible to have fpc compile a source package that is created only
as a lazarus package by using the .lpk-file, or do I have to make a
second sort of building configuration e.g. for fpmake or fpcmake?
Secondly, does the generated .pas file corresponding to
Bart schrieb:
Some LCL controls have hardcoded Ctrl+C, Ctlr+Home (etc.) for this,
but that makes them incompatible with Mac standards.
Would it be a bad idea to define a constand that equals ssCtrl on
non-Mac and ssMeta on a Mac?
That's up to the low-level keyboard functions, which translate
Hi all,
Since we like the "write once, compile anywhere" concept, might it not
also be usefull if we can share (in code) common shortcut-keys between
Mac and non-Mac platforms?
For example, on many OS's running on PC's Ctrl+C, Ctlr+V and Ctlr+X,
Ctrl+Home are used for copy, paste, cut and "goto t
So I just managed to get svn fpc and svn lazarus installed and running, yay!
now the bad news
I have a git repo (and lazarus package) called saralatools. I had just compiled
and run an example program that uses the package. Somehow lazarus crashed.
Now I see that my entire saralatools directory
2011/10/5 Hans-Peter Diettrich :
> Perhaps the used unit is not parsed until a separator token (',' or ';')
> has been parsed. What if you try:
>
>> uses
>> LCLVersion
> ,
>> {$IF DECLARED(lcl_fullversion)}
>> {$ERROR interface}
>> {$ENDIF}
> SysUtils
>> ;
Still the same. If moved
http://bugs.freepascal.org/view.php?id=19641
Antônio
2011/10/5 Marcos Douglas :
> On Wed, Oct 5, 2011 at 3:29 AM, Felipe Monteiro de Carvalho
> wrote:
>> 2011/10/5 William Oliveira Ferreira :
>>> Well, i'm thinking as at the beginner's side. Theses build modes maybe seems
>>> so obscure to them.
On Wed, Oct 5, 2011 at 3:29 AM, Felipe Monteiro de Carvalho
wrote:
> 2011/10/5 William Oliveira Ferreira :
>> Well, i'm thinking as at the beginner's side. Theses build modes maybe seems
>> so obscure to them.
>
> The usage of a pre-configured build mode is trivial. See this:
>
> http://wiki.lazar
On 16-9-2011 8:06, Reinier Olislagers wrote:
> Hi all,
>
> I'm trying to draw text from DBF memo fields on a dbgrid instead of the
> standard "(Memo)".
> The memo fields contain text data that is probably not that long (about
> a couple of thousand characters max), which I'd like to display in a
>
Felipe Monteiro de Carvalho schrieb:
Well, time to learn then! Build modes are extremely easy to use when
you learn them.
I'm missing a feature for options which should apply to *all* build modes.
DoDi
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debug and release modes should be included in lazarus release by default...
cheers,
miquel.
On Wed, Oct 5, 2011 at 9:34 AM, Ludo Brands wrote:
> > 05.10.2011 14:29, Felipe Monteiro de Carvalho wrote:
> > > Well, time to learn then! Build modes are extremely easy to
> > use when
> > > you learn
On 04/10/2011 15:02, Frank Church wrote:
>
>
> Do the Start and Resume methods automatically call the Execute
> method?
>
>
>
Clases.inc: line 115
tthread.inc: 98
func.inc: 143 < this is WinAPI call
thread.inc: 143
threadh.inc: 31
:)
Lukasz
--
_
> 05.10.2011 14:29, Felipe Monteiro de Carvalho wrote:
> > Well, time to learn then! Build modes are extremely easy to
> use when
> > you learn them. I even added a very easy tutorial of how to add a
> > debug and a release build modes here, with many screenshots:
> >
> >
> http://wiki.lazarus.
05.10.2011 14:29, Felipe Monteiro de Carvalho wrote:
Well, time to learn then! Build modes are extremely easy to use when
you learn them. I even added a very easy tutorial of how to add a
debug and a release build modes here, with many screenshots:
http://wiki.lazarus.freepascal.org/IDE_Window:_
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