On Friday 16 August 2013 09:13:51 Michael Van Canneyt wrote:
> On Thu, 15 Aug 2013, Marco van de Voort wrote:
> > On Thu, Aug 15, 2013 at 01:31:59PM +0200, Michael Van Canneyt wrote:
> >>> From memory: Firemonkey is OpenGL based, everything custom drawn.
> >>
> >> The OpenGL ensures it runs on all
On Thu, 15 Aug 2013, Marco van de Voort wrote:
On Thu, Aug 15, 2013 at 01:31:59PM +0200, Michael Van Canneyt wrote:
From memory: Firemonkey is OpenGL based, everything custom drawn.
The OpenGL ensures it runs on all platforms that use OpenGL.
Afaik creating an opengl context or anything wi
On Thu, Aug 15, 2013 at 01:31:59PM +0200, Michael Van Canneyt wrote:
> >From memory: Firemonkey is OpenGL based, everything custom drawn.
> The OpenGL ensures it runs on all platforms that use OpenGL.
Afaik creating an opengl context or anything with fonts is already not
portable.
--
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Michael Van Canneyt wrote:
From memory: Firemonkey is OpenGL based, everything custom drawn.
The OpenGL ensures it runs on all platforms that use OpenGL.
..and might disadvantage it on any platform where OpenGL doesn't work,
or connection methods (e.g. any form of desktop sharing) that pre
Hi, have a look at my attempt at sourceforge. Its called "laztoapk" . It works
for windows but not yet for linux. Help is welcome. Sam
-Ursprüngliche Mitteilung-
Von: Sven Barth
To: "Lazarus mailing list"
Date: Donnerstag, 15. August 2013 11:09:39 GMT+0200
Subject:
On 15.08.2013 13:31, Michael Van Canneyt wrote:
On Thu, 15 Aug 2013, Sven Barth wrote:
On 15.08.2013 11:47, Juha Manninen wrote:
On Thu, Aug 15, 2013 at 12:34 PM, Sven Barth
wrote:
Another article a few days back said that it's FireMonkey like on iOS.
I don't even know how FireMonkey doe
On Thu, 15 Aug 2013, Sven Barth wrote:
On 15.08.2013 11:47, Juha Manninen wrote:
On Thu, Aug 15, 2013 at 12:34 PM, Sven Barth
wrote:
Another article a few days back said that it's FireMonkey like on iOS.
I don't even know how FireMonkey does it in those systems. I guess it
takes care of b
On 15.08.2013 12:58, Michael Schnell wrote:
On 08/15/2013 11:50 AM, Sven Barth wrote:
FireMonkey is working more like our CustomDrawn widgetset.
I never got Custom Drawn running, yet (maybe because I insist on using
the Lazarus GUI designer).
I need to give it another try.
I got it wo
On 08/15/2013 11:50 AM, Sven Barth wrote:
FireMonkey is working more like our CustomDrawn widgetset.
I never got Custom Drawn running, yet (maybe because I insist on using
the Lazarus GUI designer).
I need to give it another try.
-Michael
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__
On 15.08.2013 11:47, Juha Manninen wrote:
On Thu, Aug 15, 2013 at 12:34 PM, Sven Barth
wrote:
Another article a few days back said that it's FireMonkey like on iOS.
I don't even know how FireMonkey does it in those systems. I guess it
takes care of both the control drawing and the layout. Som
On Thu, Aug 15, 2013 at 12:34 PM, Sven Barth
wrote:
> Another article a few days back said that it's FireMonkey like on iOS.
I don't even know how FireMonkey does it in those systems. I guess it
takes care of both the control drawing and the layout. Somehow it must
interact with the Android deskt
On 08/15/2013 11:34 AM, Sven Barth wrote:
Another article a few days back said that it's FireMonkey like on iOS.
This was rather obvious in the article: "will have the same set of
components and visual controls of its iOS counterpart."
-Michael
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On 15.08.2013 11:31, Juha Manninen wrote:
On Thu, Aug 15, 2013 at 12:09 PM, Sven Barth
wrote:
Since Delphi now indeed seems to get an Android port I thought that I'd
mention this blog entry by Marco Cantu here as well:
http://blog.marcocantu.com/blog/compiling_android_apps_delphi.html?utm_sourc
On Thu, Aug 15, 2013 at 12:09 PM, Sven Barth
wrote:
> Since Delphi now indeed seems to get an Android port I thought that I'd
> mention this blog entry by Marco Cantu here as well:
> http://blog.marcocantu.com/blog/compiling_android_apps_delphi.html?utm_source=feedburner&utm_medium=feed&utm_campai
On Thu, 15 Aug 2013, Sven Barth wrote:
Hello together!
Since Delphi now indeed seems to get an Android port I thought that I'd
mention this blog entry by Marco Cantu here as well:
http://blog.marcocantu.com/blog/compiling_android_apps_delphi.html?utm_source=feedburner&utm_medium=feed&utm_ca
Hello together!
Since Delphi now indeed seems to get an Android port I thought that I'd
mention this blog entry by Marco Cantu here as well:
http://blog.marcocantu.com/blog/compiling_android_apps_delphi.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+marcocantublog+%28marcocantu
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