Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-29 Thread Marco van de Voort
On Sat, Nov 27, 2010 at 11:52:08AM +0100, Sven Barth wrote: That's why the introduction of the internal linker reduced compile time on Windows that much: one less process to execute :D The binary startup time matters for building via make files. I doubt if it matters for compiling _apps_ in

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-29 Thread Marco van de Voort
On Sat, Nov 27, 2010 at 06:24:26PM +0300, Max Vlasov wrote: Sven, it all really matters, but on modern computers with enough memory installed all these hd-related difference become irrelevant on the next usage of the same files/executables/dlls, since they all go to the system cache. Lazarus

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-28 Thread Thierry Coq
Hello Frank, On 26/11/2010 20:56, Frank Church wrote: ... Quite simply I am thinking of a way to create the application in parts, so that the parts containing the new functionality can be developed separately as standalone programs, perhaps even console programs. The FPC/Lazarus way is

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-28 Thread Bo Berglund
On Fri, 26 Nov 2010 20:55:19 +, Martin laza...@mfriebe.de wrote: 3. Design them as DLLs initially - I suspect that will bring along a different set of problems. Once they are well tested I can incorporate them into the main executables. Yes splitting your project into parts is a good

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-28 Thread Vincent Snijders
2010/11/28 Bo Berglund bo.bergl...@gmail.com: On Fri, 26 Nov 2010 20:55:19 +, Martin laza...@mfriebe.de wrote: 3. Design them as DLLs initially - I suspect that will bring along a different set of problems. Once they are well tested I can incorporate them into the main executables. Yes

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-28 Thread Max Vlasov
On Sun, Nov 28, 2010 at 3:35 PM, Vincent Snijders vincent.snijd...@gmail.com wrote: 2010/11/28 Bo Berglund bo.bergl...@gmail.com: On Fri, 26 Nov 2010 20:55:19 +, Martin laza...@mfriebe.de wrote: 3. Design them as DLLs initially - I suspect that will bring along a different set of

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-28 Thread Mattias Gaertner
On Sun, 28 Nov 2010 16:29:58 +0300 Max Vlasov max.vla...@gmail.com wrote: On Sun, Nov 28, 2010 at 3:35 PM, Vincent Snijders vincent.snijd...@gmail.com wrote: 2010/11/28 Bo Berglund bo.bergl...@gmail.com: On Fri, 26 Nov 2010 20:55:19 +, Martin laza...@mfriebe.de wrote: 3.

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-28 Thread Bo Berglund
On Sun, 28 Nov 2010 14:40:08 +0100, Mattias Gaertner nc-gaert...@netcologne.de wrote: Before this thread goes into the wrong direction, please read http://wiki.lazarus.freepascal.org/shared_library Thanks Mattias, I did not think far enough, just simply thinking of DDL:s providing some

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-28 Thread Graeme Geldenhuys
Op 2010-11-26 21:56, Frank Church het geskryf: One thing that has always gottem to me when using Delphi and now Lazarus is the tedious edit, compile, debug cycle. It has been growing worse of late that now I am beginning to dread the whole process any time I have to make some changes,

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-27 Thread Max Vlasov
On Sat, Nov 27, 2010 at 1:48 AM, Michael Van Canneyt mich...@freepascal.org wrote: What you may want to do is try and avoid windows when working with Lazarus. Lazarus/FPC still works significantly faster on Linux. Michael, is it known why it's still so? I mean, apart from os-specific

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-27 Thread Michael Van Canneyt
On Sat, 27 Nov 2010, Max Vlasov wrote: On Sat, Nov 27, 2010 at 1:48 AM, Michael Van Canneyt mich...@freepascal.org wrote: What you may want to do is try and avoid windows when working with Lazarus. Lazarus/FPC still works significantly faster on Linux. Michael, is it known

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-27 Thread Sven Barth
On 27.11.2010 11:01, Michael Van Canneyt wrote: On Sat, 27 Nov 2010, Max Vlasov wrote: On Sat, Nov 27, 2010 at 1:48 AM, Michael Van Canneyt mich...@freepascal.org wrote: What you may want to do is try and avoid windows when working with Lazarus. Lazarus/FPC still works significantly faster

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-27 Thread Frank Church
On 26 November 2010 20:55, Martin laza...@mfriebe.de wrote: On 26/11/2010 19:56, Frank Church wrote: One thing that has always gottem to me when using Delphi and now Lazarus is the tedious edit, compile, debug cycle. It has been growing worse of late that now I am beginning to dread the

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-27 Thread Sven Barth
On 27.11.2010 12:01, Frank Church wrote: On 26 November 2010 20:55, Martin laza...@mfriebe.de mailto:laza...@mfriebe.de wrote: On 26/11/2010 19:56, Frank Church wrote: One thing that has always gottem to me when using Delphi and now Lazarus is the tedious edit, compile,

Re: [Lazarus] I desperately need some ideas of reducing edit, compile, debug cycle

2010-11-27 Thread Max Vlasov
On Sat, Nov 27, 2010 at 1:52 PM, Sven Barth pascaldra...@googlemail.comwrote: On 27.11.2010 11:01, Michael Van Canneyt wrote: On Sat, 27 Nov 2010, Max Vlasov wrote: On Sat, Nov 27, 2010 at 1:48 AM, Michael Van Canneyt mich...@freepascal.org wrote: What you may want to do is try and