Re: [Lazarus] RE : RE : RE : RE : Console App Development

2011-08-16 Thread Luca Olivetti
Al 16/08/11 22:29, En/na Max Vlasov ha escrit: > > > On Tue, Aug 16, 2011 at 11:48 AM, Luca Olivetti > wrote: > > Windows uses much less memory and memory usage doesn't grow with time, > while linux/gtk-2, doing the same things, uses much more initial memory and > i

Re: [Lazarus] RE : RE : RE : RE : Console App Development

2011-08-16 Thread Max Vlasov
On Tue, Aug 16, 2011 at 11:48 AM, Luca Olivetti wrote: > Windows uses much less memory and memory usage doesn't grow with time, > while linux/gtk-2, doing the same things, uses much more initial memory and > its usage constantly grows. > Given that my programs have to run unattended 24/7, that's

Re: [Lazarus] RE : RE : RE : RE : Console App Development

2011-08-16 Thread Luca Olivetti
Al 14/08/2011 16:04, En/na Martin ha escrit: I tried the process about 20 times (on windows). IME (with user program, but that should translate to lazarus itself), there's a big difference between windows and linux/gtk-2 (and also linux/qt, but I don't use that, only to do some tests). Windo

Re: [Lazarus] RE : RE : RE : RE : Console App Development

2011-08-14 Thread Martin
On 14/08/2011 14:36, Ludo Brands wrote: Now once it is known that this does happen, the same may happen for any other of the "unfreed" memory. It may or may not. It is totally unknown. Of all the unfreed memory, when you close the editors, or project anything from 0.1% to 99.9% could be hold by t

[Lazarus] RE : RE : RE : RE : Console App Development

2011-08-14 Thread Ludo Brands
> Now once it is known that this does happen, the same may > happen for any > other of the "unfreed" memory. It may or may not. It is > totally unknown. > Of all the unfreed memory, when you close the editors, or project > anything from 0.1% to 99.9% could be hold by the memory manager. > But