Re: [Leaf-user] DMZ and Extended scripts version 1.1

2001-10-15 Thread Charles Steinkuehler
> Do you know if this can be done with different subnets/masks, as it can on Solaris boxes? For instance: > > eth0 is 192.168.3.254/16 > eth0:1 is 172.16.1.254/24 Yes, this is legal...you will also need to set: eth0_IP_SHARED_MEDIA=YES Charles Steinkuehler http://lrp.steinkuehler.net http://c0w

Re: [Leaf-user] DMZ and Extended scripts version 1.1

2001-10-15 Thread wyatt
Do you know if this can be done with different subnets/masks, as it can on Solaris boxes? For instance: eth0 is 192.168.3.254/16 eth0:1 is 172.16.1.254/24 Wyatt > > Rich, > > You have to setup an alias for each new address so the computer > will know to respond to that ip. > > Try adding e

Re: [Leaf-user] DMZ and Extended scripts version 1.1

2001-10-15 Thread LaRoy McCann
Rich, You have to setup an alias for each new address so the computer will know to respond to that ip. Try adding eth0_ALIAS0=66.92.238.101 to your network setup. This will setup the device eth0:1 with an ip of 66.92.238.101 I have not used V1.1 of the scripts, I use V1.0 but I assume this will

[Leaf-user] DMZ and Extended scripts version 1.1

2001-10-14 Thread Rich Schneck
Charles and all: I am having some (small amount) of success using Charles' extended scripts to setup a public DMZ. I want to run a game server, Unreal Tournament, in my DMZ. I have many questions, but rather than get too far ahead of myself I will start at the beginning. I have two public ip addr