On Mar 20, 12:32 am, "Edward K. Ream" wrote:
> Here is the script:
There were one or two mistakes: this is the simplest script that will
work:
import PyQt4.QtCore as QtCore
import PyQt4.QtSvg as QtSvg
import PyQt4.QtGui as QtGui
<< define bubbles >>
s = g.adjustTripleString(bubbles,c.tab_wid
On Mar 19, 11:15 pm, "Edward K. Ream" wrote:
> Why doesn't r.render work??? That's the big mystery.
Victory !!! The problem was the svg file itself !!!
I did this:
<< define bubbles >>
s = g.adjustTripleString(bubbles,c.tab_width)
s = g.toEncodedString(s)
where bubbles is defined at
http
On Sat, Mar 19, 2011 at 11:20 PM, Terry Brown wrote:
> I notice you've been referencing Qt 4.4 docs, have you looked at:
>
> http://doc.qt.nokia.com/4.7-snapshot/qsvgwidget.html
Thanks. It may help.
Edward
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On Sat, 19 Mar 2011 21:15:07 -0700 (PDT)
"Edward K. Ream" wrote:
> Maybe the svg is being rendered somewhere where it doesn't show...
I notice you've been referencing Qt 4.4 docs, have you looked at:
http://doc.qt.nokia.com/4.7-snapshot/qsvgwidget.html
?
Cheers -Terry
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On Mar 19, 10:50 pm, "Edward K. Ream" wrote:
> Again, any help would be greatly appreciated.
At last, a bit of progress. I added painter.drawText, with a QPoint
that depends on the count. The text is drawn, and moves down the
window as paint events get generated (thereby increasing the count):
I seem to be close, but I must be missing something. Here is what I
have:
Q
import PyQt4.QtCore as QtCore
import PyQt4.QtSvg as QtSvg
import PyQt4.QtGui as QtGui
import PyQt4.QtOpenGL as QtOpenGL
path = 'C:/leo.repo/trunk/leo/Icons/arrows.svg'
class myWidget (QtSvg.QSvgWidget):
def __i
On Mar 19, 5:40 pm, "Edward K. Ream" wrote:
> Well. Just now I see QSvgWidget:http://doc.trolltech.com/4.4/qsvgwidget.html
> This would be an easy experiment for generalizing viewrendered.
This leads down a rabbit hole. See:
http://doc.trolltech.com/4.4/qtsvg.html
and
http://doc.trolltech.c
On Mar 19, 5:36 pm, "Edward K. Ream" wrote:
> For example, after pasting a valid .svg (xml) file into the body pane,
> the rendering pane reports, after a significant amount of work:: image/
> svg+xml
I should add that opening the file in Mozilla doesn't show the graphic
either :-)
Well. Jus
I am just about finished with the free_layout and plugins_menu
plugins, and I am turning my attention to generalizing the
viewrendered plugin.
For example, after pasting a valid .svg (xml) file into the body pane,
the rendering pane reports, after a significant amount of work:: image/
svg+xml
Nat
Hello Terry
On 19 Mrz., 14:40, Terry Brown wrote:
> On Sat, 19 Mar 2011 01:43:49 -0700 (PDT)
>
> VR wrote:
> > Hello Edward & Leo community,
>
> > I'm puzzled and would like to understand what's going on here, since I
> > was always under the impression
> > that revision numbers on the trunk - o
As of rev 3873, the scrolledmessage plugin will put its message in the
rendering pane if it exists. To go back to the old way, set::
@bool scrolledmessage_use_viewrendered = False
There are pluses an minuses to this approach:
Plus: It uses an already-existing screen area, so there is minima
On Fri, Mar 18, 2011 at 3:38 PM, Terry Brown wrote:
> Should os.chdir() be called to set the current directory to match any
> @path directives in effect at the current node when a script is run or
> a button pushed? Seems this would be useful.
I have wished this quite often. As it stands, curre
On Sat, 19 Mar 2011 09:14:15 -0500
"Edward K. Ream" wrote:
> On Fri, Mar 18, 2011 at 9:38 AM, Terry Brown wrote:
> > Should os.chdir() be called to set the current directory to match any
> > @path directives in effect at the current node when a script is run or
> > a button pushed? Seems this w
On Fri, Mar 18, 2011 at 9:38 AM, Terry Brown wrote:
> Should os.chdir() be called to set the current directory to match any
> @path directives in effect at the current node when a script is run or
> a button pushed? Seems this would be useful.
There are several instances of os.chdir and g.chdir
On Sat, 19 Mar 2011 01:43:49 -0700 (PDT)
VR wrote:
> Hello Edward & Leo community,
>
> I'm puzzled and would like to understand what's going on here, since I
> was always under the impression
> that revision numbers on the trunk - or - for that matter on any
> branch - would always increase mono
Here is the state of things as of rev 3872 of the trunk:
1. The viewrendered plugin now supports @bool view-rendered-auto-
create.
When True, the plugin create the rendering pane automatically on
startup, loading & initing free_layout as needed.
BTW, I like this setting to be False for most sour
Hello Edward & Leo community,
I'm puzzled and would like to understand what's going on here, since I
was always under the impression
that revision numbers on the trunk - or - for that matter on any
branch - would always increase monotonically.
This impression has been invalidated today for 'leo-e
On Mar 19, 1:53 am, "Edward K. Ream" wrote:
> You can see this right now for rst code:
>
> - Open the rendering pane with alt-x viewrendered.
> - Start typing rst code in the body pane.
> - Observe the result, especially when there is an error, and then fix the
> error.
**Note**: the viewrend
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