On Saturday, May 2, 2020 at 9:59:30 PM UTC-5, Félix wrote:
I thought I was going crazy while trying to debug something weird in
> leoInteg so I tested what I was doing directly in Leo and it turns out
> it was Leo who was contracting nodes in the outline when I was selecting
> nodes near th
On Sunday, August 16, 2020 at 11:46:39 PM UTC-5, vitalije wrote:
> ...the behavior that you see is just a consequence of the position
instability. When you insert a node in to the tree (or delete one),
positions of all following siblings and their subtrees become invalid. Leo
decides which nod
On Sun, Aug 16, 2020 at 11:46 PM vitalije wrote:
>
>
> On Thursday, August 13, 2020 at 7:21:38 PM UTC+2, Félix wrote:
>>
>> To Edward, or Vitalije, ... or anyone really :)
>>
>> (trying to debug yet another behavior in leoInteg, only to find out that
>> Leo does it in the first place, so my code
On Thursday, August 13, 2020 at 7:21:38 PM UTC+2, Félix wrote:
>
> To Edward, or Vitalije, ... or anyone really :)
>
> (trying to debug yet another behavior in leoInteg, only to find out that
> Leo does it in the first place, so my code was correct all along!!)
>
> I am sorry for being late, but
On Thu, Aug 13, 2020 at 1:50 PM Félix wrote:
>
> Expect a merge into dev, ...and maybe even into master soon :)
>
Aug 13 was my 71st birthday. This is a great present!
Edward
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Thanks for those details and info!
Wanting to refresh the least possible parts of the UI at each user action
is what caused me to return into sheding some light on those details...
Exploring further, and trying out more available options in vscode's
refresh and rendering has made this issue le
On Thu, Aug 13, 2020 at 12:26 PM Félix wrote:
> More Details: I'm currently testing keeping the (id) identity of nodes
> with a *murmurhash* of their 'archived positions' json string
> representation. Also, in vscode, the collapsed state is preserved by the
> said 'id'... Thats why i'm looking in
On Thu, Aug 13, 2020 at 12:21 PM Félix wrote:
> To Edward, or Vitalije, ... or anyone really :)
>
> (trying to debug yet another behavior in leoInteg, only to find out that
> Leo does it in the first place, so my code was correct all along!!)
>
My apologies for the confusion. I have made a simil
More Details: I'm currently testing keeping the (id) identity of nodes with
a *murmurhash* of their 'archived positions' json string representation.
Also, in vscode, the collapsed state is preserved by the said 'id'... Thats
why i'm looking into clone expand/collapse *exact* behavior matching.
-
To Edward, or Vitalije, ... or anyone really :)
(trying to debug yet another behavior in leoInteg, only to find out that
Leo does it in the first place, so my code was correct all along!!)
Is this also related to the fact that clones hidden inside folded parents,
seem to inherit their (other "t
Thank you very much Vitalije for those details...
Indeed it was in clones as you described!
So thanks again!
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Félix
On Saturday, May 2, 2020 at 10:59:30 PM UTC-4, Félix wrote:
>
> I thought I was going crazy while trying to debug something weird in
> leoInteg so I tested what I was doin
On Sunday, May 3, 2020 at 4:59:30 AM UTC+2, Félix wrote:
>
> I thought I was going crazy while trying to debug something weird in
> leoInteg so I tested what I was doing directly in Leo and it turns out
> it was Leo who was contracting nodes in the outline when I was selecting
> nodes near
Here is an album of 3 screen captures that show what happens
https://imgur.com/a/Zj0IbH7
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Félix
On Saturday, May 2, 2020 at 10:59:30 PM UTC-4, Félix wrote:
>
> I thought I was going crazy while trying to debug something weird in
> leoInteg so I tested what I was doing directly in Leo and i
I thought I was going crazy while trying to debug something weird in
leoInteg turns out it was Leo who was contracting nodes in the outline
when I was selecting nodes near the top and using the usual ctrl+i command
to insert a node.
Should I grab more data and screen animation captures ? or
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