Hello,
Working on my LFS for years now, I sometimes get stuck on a make where I know
what's wrong but I can't find the position in the makefiles where the command
that needs to be modified is set.
Is there a best way to track down this position?
Current problem:
Compilation of blender stops w
On Sunday 02 December 2007 6:31:46 am [EMAIL PROTECTED] wrote:
> Hello,
>
>
> Working on my LFS for years now, I sometimes get stuck on a make where I
> know what's wrong but I can't find the position in the makefiles where the
> command that needs to be modified is set.
> Is there a best way to
On Dec 2, 2007 3:31 AM, <[EMAIL PROTECTED]> wrote:
>
> Compilation of blender stops with:
>
>
> cd
> /usr/src/blender/blender-2.45/obj/linux-glibc2.3.6-i386/gameengine/blphys/blbullet/;
> ar ruv
> /usr/src/blender/blender-2.45/obj/linux-glibc2.3.6-i386/gameengine/blphys/blbullet/libblbullet.a
>
On 02/12/07 08:05:20, Baho Utot wrote:
> On Sunday 02 December 2007 6:31:46 am [EMAIL PROTECTED] wrote:
> > Hello,
> >
> >
> > Working on my LFS for years now, I sometimes get stuck on a make where I
> > know what's wrong but I can't find the position in the makefiles where the
> > command that n
On 02/12/07 08:12:23, Dan Nicholson wrote:
> On Dec 2, 2007 3:31 AM, <[EMAIL PROTECTED]> wrote:
> >
> > Compilation of blender stops with:
> >
> >
> > cd
> > /usr/src/blender/blender-2.45/obj/linux-glibc2.3.6-i386/gameengine/blphys/blbullet/;
> > ar ruv
> > /usr/src/blender/blender-2.45/obj/lin
On 02/12/07 08:12:23, Dan Nicholson wrote:
> On Dec 2, 2007 3:31 AM, <[EMAIL PROTECTED]> wrote:
> >
> > Compilation of blender stops with:
> >
> >
> > cd
> > /usr/src/blender/blender-2.45/obj/linux-glibc2.3.6-i386/gameengine/blphys/blbullet/;
> > ar ruv
> > /usr/src/blender/blender-2.45/obj/lin
On 06/02/08 17:11:20, Jeremy Henty wrote:
>
> I hope you don't mind receiving unsolicited thanks, but I wanted to
> say how grateful I am for your message at
> http://www.mail-archive.com/lfs-support@linuxfromscratch.org/msg08642.html
> . I hit exactly the same problem. How on earth did you
On Wed, Feb 06, 2008 at 08:33:15PM +0100, [EMAIL PROTECTED] wrote:
> On 06/02/08 17:11:20, Jeremy Henty wrote:
> >
> > And have you told the Blender developers? If not then I certainly
> > will, since I think your fix is clearly the right thing to do.
>
> Well I didn't tell the Blender developers