Hi everyone,
I'm new to this list so I want to say hello first of all and second
congratulate you for the excellent work you are doing.
I am running version 0.8.11 "love" version of the ffmpeg library on my
application. The encoder works fine. It takes ~60 milliseconds to encode
each frame. The p
2012/5/27 Murthy Avanithsa :
> Hi all,
>
> I just want to know is it possible to join two mp4 videos using libav API.
Yes.
--
Andrey Utkin
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On Mon, May 28, 2012 at 1:37 PM, Andrey Utkin <
andrey.krieger.ut...@gmail.com> wrote:
> 2012/5/27 Murthy Avanithsa :
> > Hi all,
> >
> > I just want to know is it possible to join two mp4 videos using libav
> API.
>
> Yes.
>
> --
> Andrey Utkin
>
Thanks Mr.Andrey Utkin.
Can we avoid converting m
2012/5/28 Murthy Avanithsa :
> Thanks Mr.Andrey Utkin.
> Can we avoid converting mp4 to raw(mpeg) by using api.If yes can you please
> suggest any quick steps.
Surely yes. There are two cases for joining video: remuxing and
reencoding. Remux method is not always applicable, it works when the
chara
On Mon, May 28, 2012 at 11:23 AM, Andrey Utkin
wrote:
> 2012/5/28 Murthy Avanithsa :
>> Thanks Mr.Andrey Utkin.
>> Can we avoid converting mp4 to raw(mpeg) by using api.If yes can you please
>> suggest any quick steps.
>
> Surely yes. There are two cases for joining video: remuxing and
> reencodin
On Mon, May 28, 2012 at 10:40 AM, Alfredo Perez wrote:
> Hi everyone,
>
> I'm new to this list so I want to say hello first of all and second
> congratulate you for the excellent work you are doing.
>
> I am running version 0.8.11 "love" version of the ffmpeg library on my
> application. The encod
On Mon, May 28, 2012 at 1:58 PM, Alex Cohn wrote:
> On Mon, May 28, 2012 at 11:23 AM, Andrey Utkin
> wrote:
> > 2012/5/28 Murthy Avanithsa :
> >> Thanks Mr.Andrey Utkin.
> >> Can we avoid converting mp4 to raw(mpeg) by using api.If yes can you
> please
> >> suggest any quick steps.
> >
> > Surely
iPhoneOS5.1.sdk
On 28 May 2012 10:31, Alex Cohn wrote:
> On Mon, May 28, 2012 at 10:40 AM, Alfredo Perez
> wrote:
> > Hi everyone,
> >
> > I'm new to this list so I want to say hello first of all and second
> > congratulate you for the excellent work you are doing.
> >
> > I am running version
On Mon, May 28, 2012 at 12:27 PM, Alfredo Perez wrote:
iPhoneOS5.1.sdk
>
You can probably enable asm to ffmpeg:
http://ffmpeg.org/pipermail/ffmpeg-devel/2012-January/119626.html
On 28 May 2012 10:31, Alex Cohn wrote:
>
>> On Mon, May 28, 2012 at 10:40 AM, Alfredo Perez
>> wrote:
>> > Hi every
Hi,
I was trying to use ffmpeg for screen capture and come to this problem.
I was using x264 for encoding with many different options, but the
result was unsatisfactory. Problem is with red colored labels, which are
really important in screen videos that should be captured. Here is
series of
Thanks a lot :)
So... compiling ffmpeg with assembler support is my only hope, isnt it?
thanks again.
On 28 May 2012 12:31, Alex Cohn wrote:
> On Mon, May 28, 2012 at 12:27 PM, Alfredo Perez wrote:
>
> iPhoneOS5.1.sdk
>>
>
> You can probably enable asm to ffmpeg:
> http://ffmpeg.org/pipermail/
writes:
> I was trying to use ffmpeg for screen capture and come to
> this problem.
(Note that ffmpeg natively supports screen capture input,
no need to use png's.)
[...]
> ffmpeg -r 5 -i ./GrabedPictures/Pic%d.png -r 5 -vcodec libx264
> TestX264.avi
Complete, uncut console output missin
On Mon, May 28, 2012 at 3:08 PM, Alfredo Perez wrote:
> Thanks a lot :)
>
> So... compiling ffmpeg with assembler support is my only hope, isnt it?
>
> thanks again.
>
I would say, it's your best option, and the result is worth the effort.
We've been able to encode and decode vp8 at 20 FPS 352x2
On 28.05.2012 14:45, Carl Eugen Hoyos wrote:
writes:
I was trying to use ffmpeg for screen capture and come to
this problem.
(Note that ffmpeg natively supports screen capture input,
no need to use png's.)
I know, but the PNG images was meant as kind of etalon. If someone can
download tho
writes:
> > (Note that ffmpeg natively supports screen capture input,
> > no need to use png's.)
>
> I know, but the PNG images was meant as kind of etalon. If someone can
> download those pictures and with some command (option), create a H264
> encoded video with sharp red colored text that
On 28.05.2012 16:07, Carl Eugen Hoyos wrote:
writes:
> (Note that ffmpeg natively supports screen capture input,
> no need to use png's.)
I know, but the PNG images was meant as kind of etalon. If someone
can
download those pictures and with some command (option), create a
H264
encoded vide
应欣 writes:
> 2, The duration of MKV was always wrong, it is very large
> (like 911 mins, actually my ts stream was only 6s ...)
Please provide FFmpeg command line together with complete,
uncut console output.
Carl Eugen
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My main target is iPad 1.
The resolution Im working with is 1024x768. Maybe thats the problem. Appart
from the assembler issue do you think it would be important to reduce the
screen resolution?.
Regards. And thanks again for all your help.
On 28 May 2012 15:04, Alex Cohn wrote:
> On Mon, May
On Mon, May 28, 2012 at 6:50 PM, Alfredo Perez wrote:
> My main target is iPad 1.
>
> The resolution Im working with is 1024x768. Maybe thats the problem.
> Appart from the assembler issue do you think it would be important to
> reduce the screen resolution?.
>
> Regards. And thanks again for all
Hi,
i encode video frames using a default codec configuration via
avcodec_get_context_defaults3(). That video frames are further used for
rtsp streaming based on live555. For compatibility i need the SPS and
PPS-informations for the rtsp server but i didnt know them (cause
default configurati
As long as you comply with the LGPL, you can sell your program. See the
License page on ffmpeg.org for more information.
You should be aware, however, that depending on how you configure ffmpeg,
you may have to use the GPL. Be sure to not --enable-gpl when configuring
ffmpeg.
Also be aware that s
On Fri, May 25, 2012 at 12:48 PM, Camera Man
wrote:
> On 05/24/2012 03:07 PM, Michael Bradshaw wrote:
>
> Is there a particular reason FFmpeg streams so slowly?
>
>
> Speculation: Sounds like it might be a buffering problem: The easy way to
> test it is to time transfers from a nearby machine (loc
On Sat, May 26, 2012 at 1:03 PM, Carl Eugen Hoyos wrote:
> Ratin writes:
>
>> Hi, for h.264 decode with hardware like Nvidia's VDPAU decoding, what
>> should I do to cleanup the resources when avcodec_release callback is
>> called?
>
>> It seems that there are are some memory leaks when running
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