Hi All,
I am trying to create video software which should be able to stream files
over network and to record the streamed data into file.
To realize this I create an object for every stream ( I call it channel)
and another object for recording the stream to file (I call it channel
again :-) )
Wh
You can build ffmpeg statically into your executable, but it does not
change the licence policy. So, no, you can't work around it that way.
2015-04-07 7:31 GMT-03:00 Phil Freeman :
> Hi Gonzalo, I probably should have mentioned that I did try the amended
> linker optimization reference but it ca
Hi Gonzalo, I probably should have mentioned that I did try the amended linker
optimization reference but it came with errors. However I've gone back in and
taken a closer look, and with some minor tweaks I now have a successful working
project build, which I guess I can use as a short-term fix.