Re: [Libav-user] How to handle dynamically changing streams / parameters / codecs?

2012-11-04 Thread Andrea3000
Andrea3000 andrea3000@... writes: What do I need to update in the FFmpeg structure to handle the change? I suggest you first test ffmpeg (the command line application) or ffplay (or MPlayer). If they do not support the changing of number of audio / video streams or parameters

Re: [Libav-user] How to handle dynamically changing streams / parameters / codecs?

2012-11-04 Thread Andrea3000
file1: https://dl.dropbox.com/u/11879013/file1.m2ts file2: https://dl.dropbox.com/u/11879013/file2.m2ts I also tested cat file1.m2ts file1.m2ts test1.ts and cat file2.m2ts file2.m2ts test2.ts (and WMP) and it could be possible that this cannot be supported due to different encoding

[Libav-user] How to handle dynamically changing streams / parameters / codecs?

2012-11-03 Thread Andrea3000
Hi all, I'm developing an application for playing media contents thanks to FFmpeg API. Those media contents come from a custom input which is handled with FFmpeg's custom I/O callbacks and it works fine. The problem I need to address is that the media stream can sometimes dynamically change

[Libav-user] avpicture_deinterlace and sws_scale crash on newest versions of FFmpeg

2011-12-05 Thread Andrea3000
Dear all, I use FFmpeg API in my Mac OS X application to decode video frames. In case of interlaced frame I'm used to: 1) convert frame to YUV420P with sws_scale 2) deinterlace frame with avpicture_deinterlace 3) convert frame back to my required pixel format (UYVY422) with sws_scale (I obviuosly

[Libav-user] High CPU load for parsing MPEG-TS

2011-11-17 Thread Andrea3000
I use latest git version of FFmpeg API as parser in my media player app (not as decoder). It works great with every format/codec/muxer/ecc.. The only annoying thing is that with around 50%-60% of MPEG-TS file that I've tested, CPU stays over 60% just for parsing data. If I remux the movie file