I have a single-thread application which does 3D rendering; it is a
moderate-heavy user of the single core it uses (~50%). In my quick
tests, recording the rendered output to video using libav is fastest
when I use AVCodecContext::thread_count == 3 on my quad-core PC, but
it's almost identical with
2012/2/28 John Dexter :
> I have a single-thread application which does 3D rendering; it is a
> moderate-heavy user of the single core it uses (~50%). In my quick
> tests, recording the rendered output to video using libav is fastest
> when I use AVCodecContext::thread_count == 3 on my quad-core PC
John Dexter writes:
> I have a single-thread application which does 3D rendering; it is a
> moderate-heavy user of the single core it uses (~50%). In my quick
> tests, recording the rendered output to video using libav is fastest
> when I use AVCodecContext::thread_count == 3 on my quad-core PC,