On Fri, Sep 17, 2010 at 9:14 AM, Paul T. Bauman wrote:
> On Fri, Sep 17, 2010 at 10:09 AM, Derek Gaston wrote:
>
>>
>> We shouldn't have to change any valid code just because Apple has a bug in
>> their compilers.
>>
>
> For giggles, have you tried building newer versions of gcc to see if this
>
On Fri, 17 Sep 2010, Derek Gaston wrote:
"Fixing" libmesh shouldn't be our concern here. We HAVE to be able
to reliably dynamic cast. If the compiler isn't going to give that
to us that's a non-starter.
Okay - if this isn't a sufficient workaround for you then I won't
bother changing it in
On Fri, Sep 17, 2010 at 10:09 AM, Derek Gaston wrote:
>
> We shouldn't have to change any valid code just because Apple has a bug in
> their compilers.
>
For giggles, have you tried building newer versions of gcc to see if this
problem is still there?
On Fri, 17 Sep 2010, John Peterson wrote:
> On Fri, Sep 17, 2010 at 9:58 AM, Roy Stogner wrote:
>>
>>
>> On Fri, 17 Sep 2010, Ming Q wrote:
>>
>>> I saw the same problem of dynamic casting. I have to work around by using
>>> GNU compiler instead.
>>
>> One stupid question and one serious one,
On Fri, Sep 17, 2010 at 9:03 AM, John Peterson <
peter...@cfdlab.ae.utexas.edu> wrote:
> I don't think we should change all of them! There are cases in the
> numerics classes where the intent is to downcast to a more derived
> type, e.g. a PetscVector. You'd have to look at each case by hand,
>
I agree, don't change anything - I think I'll send these issues to our Apple
reps to see if we can get some answers here. This is an important issue that
should be resolved by the vendor.
Cody
On Sep 17, 2010, at 9:03 AM, John Peterson wrote:
> On Fri, Sep 17, 2010 at 9:58 AM, Roy Stogner wro
On Fri, Sep 17, 2010 at 9:58 AM, Roy Stogner wrote:
>
>
> On Fri, 17 Sep 2010, Ming Q wrote:
>
>> I saw the same problem of dynamic casting. I have to work around by using
>> GNU compiler instead.
>
> One stupid question and one serious one, for everybody:
>
> Is there any place in XCode where th
On Fri, 17 Sep 2010, Ming Q wrote:
> I saw the same problem of dynamic casting. I have to work around by using GNU
> compiler instead.
One stupid question and one serious one, for everybody:
Is there any place in XCode where they're turning on -fno-rtti by
default, and if so can that be user-
Hi Derek,
I saw the same problem of dynamic casting. I have to work around by using GNU
compiler instead.
/ Ming Q.
On Sep 17, 2010, at 4:22 PM, Derek Gaston wrote:
> Has anyone around here been able to successfully use libMesh with XCode 3.2.3
> on OSX?
>
> We've held off from upgrading to
Ok - another data point here... if I build with --disable-shared ex13 runs
ok in debug mode... but I do still get printing weirdness like this:
#
Mesh Information:
mesh_dimension()=
EquationSystems
n_systems()=
#
Going to upgrade to 3.2.4 now
Derek
On Fri, Sep 17, 2010
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