Good question! In this case I built the entire software stack from MPICH2
on up so there should be minimal cross linking going on. However there most
likely are some lower level system libraries that are provided by Apple
that may be the case of the problem. I really need to do a more thoroug
Copying this to libmesh-users in case anyone there gets bitten by it.
Thanks for the warning!
So this looks like possibly an ABI problem? Objects built with
XCode's custom g++ version not playing nicely when linked against
objects built with icpc?
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Roy
On Mon, 3 May 2010, Cody Permann wrote: