On Wed, Nov 30, 2016 at 3:50 PM, Harshad Sahasrabudhe
wrote:
> Hi all,
>
> The libmesh reference counter shows that there are fewer destructions that
> creations. Is there any easy way to find out which objects in my code are
> not destroyed?
>
You leaked ~140,000 Elems, I'd start by searching y
On Thu, Dec 1, 2016 at 6:50 AM, Harshad Sahasrabudhe
wrote:
> Hi all,
>
> The libmesh reference counter shows that there are fewer destructions that
> creations. Is there any easy way to find out which objects in my code are
> not destroyed?
>
> Thanks,
> Harshad
>
The reference count info shou
Hi all,
The libmesh reference counter shows that there are fewer destructions that
creations. Is there any easy way to find out which objects in my code are
not destroyed?
Thanks,
Harshad
| Reference count information