On Thu, Jan 18, 2018 at 8:53 PM, John Peterson wrote:
> I think you’ll need to run bootstrap at the top level and also commit
> those changes. Or you can wait for one of us to do it...
>
OK, I just did that.
David
>
> On Jan 18, 2018, at 6:07 PM, David Knezevic
> wrote:
>
> On Thu, Jan 18,
I think you’ll need to run bootstrap at the top level and also commit those
changes. Or you can wait for one of us to do it...
> On Jan 18, 2018, at 6:07 PM, David Knezevic
> wrote:
>
>> On Thu, Jan 18, 2018 at 5:58 PM, John Peterson wrote:
>>
>>
>>> On Thu, Jan 18, 2018 at 3:52 PM, Roy Sto
On Thu, Jan 18, 2018 at 5:58 PM, John Peterson wrote:
>
>
> On Thu, Jan 18, 2018 at 3:52 PM, Roy Stogner
> wrote:
>
>>
>> On Thu, 18 Jan 2018, John Peterson wrote:
>>
>> On Thu, Jan 18, 2018 at 2:07 PM, David Knezevic <
>>> [email protected]>
>>> wrote:
>>>
>>> I configured with gzstrea
On Thu, Jan 18, 2018 at 3:52 PM, Roy Stogner
wrote:
>
> On Thu, 18 Jan 2018, John Peterson wrote:
>
> On Thu, Jan 18, 2018 at 2:07 PM, David Knezevic <
>> [email protected]>
>> wrote:
>>
>> I configured with gzstream support, and I'd like to use this from an app.
>>> To do that I've copi
On Thu, 18 Jan 2018, John Peterson wrote:
On Thu, Jan 18, 2018 at 2:07 PM, David Knezevic
wrote:
I configured with gzstream support, and I'd like to use this from an app.
To do that I've copied gzstream.h to the app directory, and then it works,
but I was wondering if it's possible to use li
On Thu, Jan 18, 2018 at 2:07 PM, David Knezevic
wrote:
> I configured with gzstream support, and I'd like to use this from an app.
> To do that I've copied gzstream.h to the app directory, and then it works,
> but I was wondering if it's possible to use libMesh's copy of gzstream.h
> directly? I
I configured with gzstream support, and I'd like to use this from an app.
To do that I've copied gzstream.h to the app directory, and then it works,
but I was wondering if it's possible to use libMesh's copy of gzstream.h
directly? I guess not since it's not copied into the installed directory,
is