this isn't a suitable way to develop code.
Indeed not. It is a way to experiment before some saner way exists,
nothing more.
Xcode has a way to import makefiles and turn them into projects. I've never
used that feature but it might be a way to use the existing build system.
Is it possible that I don't need module tail_build?
Anyway, that leads to my next question. How do I build an Xcode project that
works like the project you show in your July blog post? Do I just add all
the .a files from core/solver/unxiosr.pro/lib to the project? Is there an
example project I
Tor,
I did a git pull to update my source and I get a different failure, although
of the same kind.
This fails:
from
/Users/brians/develop/libreOffice2/core/solver/unxiosr.pro/inc/sal/main.h:48,
from
/Users/brians/develop/libreOffice2/core/cpputools/source/regsingleton/regsingleton.cxx:32
OK so I fixed the problem in bridges. The includes just needed to be
modified like the mac version of that file.
I'm still not getting a successful build but I'm a few steps closer.
Some comments and questions:
Needless to say there's no need to build the arm bridge if I'm trying to
produce a
/Users/brians/develop/libreOffice2/core/solver/unxiosr.pro/inc/sal/main.h:48,
from
/Users/brians/develop/libreOffice2/core/desktop/source/app/main.c:30:
And this one:
In file included from
/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.3.sdk/System
So - in terms of product shipment, you'll want to use the MPL license;
currently that is not possible - but as/when Oracle have finally managed
to get the code under AL2, we'll be applying all our work on top of that
under MPL/LGPLv3+
Yes, MPL would work better for me. I thought that
-version-min-required=10.4 --with-macos-version-max-allowed=10.4
--with-macosx-sdk=10.4 --disable-librsvg
#
Entering
/Users/brians/develop/libreOffice2/core/bridges/source/cpp_uno/gcc3_ios_arm
Making:all_gcc3_uno.dpslo
Compiling: bridges/unxiosr.pro/misc/gcc3_uno_version.c
Compiling: bridges
--with-max-jobs=1
--with-macos-version-min-required=10.6 --with-macos-version-max-allowed=10.6
--with-macosx-sdk=10.6
I get this build error:
###
Entering
/Users/brians/develop/libreOffice/libo/bridges/source/cpp_uno/gcc3_ios_arm
Compiling: bridges/source/cpp_uno/gcc3_ios_arm/cpp2uno.cxx
/Users/brians
-allowed=10.4
--with-macosx-sdk=10.4 --disable-librsvg
I get this linker error:
Entering /Users/brians/develop/libreOffice/libo/l10ntools/source
Making:all_transex.dpobj
Compiling: l10ntools/source/export.cxx
Compiling: l10ntools/source/export2.cxx
Compiling: l10ntools/source/merge.cxx
./soffice --convert-to pdf foo.docx
Yup. Something like that should be doable relatively soon,
How do you imagine something like that working? As you probably know IPC
on
iOS is restricted in some ways.
I have no idea;) The command line above was just to give an idea of
how such
Hi All,
I'm interested in the possibility of using parts of LO to convert documents
from .doc and related formats to .pdf on iOS. I know that the port of LO to
iOS is underway but honestly I've had some difficulty building it. Is it
likely to be possible to take a subset of LO for this purpose of
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