On Tue, 2012-02-21 at 21:24 +0700, Korrawit Pruegsanusak wrote:
Now I attach a patch for reviewing.
Lovely - pushed it :-)
OK, I have to confess that I've shamelessly copy-n'-pasted the whole
things from the adjacent ones, and made some modifications on top of
it.
There is
Hello Michael,
On Tue, Feb 21, 2012 at 22:28, Michael Meeks michael.me...@suse.com wrote:
Drat, I just did that for you :-)
Thanks for this :)
Best Regards,
--
Korrawit Pruegsanusak
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On 02/12/2012 06:45 AM, Korrawit Pruegsanusak wrote:
On Thu, Feb 9, 2012 at 17:39, Michael Meeksmichael.me...@suse.com wrote:
On Wed, 2012-02-08 at 21:36 +0100, Stephan Bergmann wrote:
On 02/08/2012 09:30 PM, Caolán McNamara wrote:
So there are some alternatives options to hide something
Hi there,
On Sun, 2012-02-12 at 12:45 +0700, Korrawit Pruegsanusak wrote:
So there are some alternatives options to hide something from
callcatcher. [...] write unit tests that call it [...]
Could you please give me a hint how to do this? Thanks :-)
Sure ! :-) so we want to
Hello Michael, all,
On Thu, Feb 9, 2012 at 17:39, Michael Meeks michael.me...@suse.com wrote:
On Wed, 2012-02-08 at 21:36 +0100, Stephan Bergmann wrote:
On 02/08/2012 09:30 PM, Caolán McNamara wrote:
So there are some alternatives options to hide something from
callcatcher. [...] write unit
On Wed, 2012-02-08 at 21:36 +0100, Stephan Bergmann wrote:
On 02/08/2012 09:30 PM, Caolán McNamara wrote:
So there are some alternatives options to hide something from
callcatcher. [...] write unit tests that call it [...]
I somehow like that solution best. :)
Ditto :-)
Hello Alexander, Caolán, all,
Regarding recent voreppe tinderbox failure [1], it seems that at least
2 methods are needed:
* basegfx::unotools::UnoPolyPolygon::getPolyPolygonUnsafe() const
* basegfx::fround -- I'm not sure whether we need all 3 overloaded methods
which I found that they've
On 02/08/2012 10:30 AM, Korrawit Pruegsanusak wrote:
What should we do next? (partially) revert it? or ...? :-)
Yes, please just revert what is used by Windows-only
canvas/source/directx but got erroneously removed.
Stephan
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Hello Stephan,
On Wed, Feb 8, 2012 at 17:11, Stephan Bergmann sberg...@redhat.com wrote:
Yes, please just revert what is used by Windows-only canvas/source/directx
but got erroneously removed.
Thanks! Done at
On Wed, 2012-02-08 at 21:22 +0700, Korrawit Pruegsanusak wrote:
On Wed, Feb 8, 2012 at 17:11, Stephan Bergmann sberg...@redhat.com wrote:
Yes, please just revert what is used by Windows-only canvas/source/directx
but got erroneously removed.
Thanks! Done at
On 02/08/2012 06:31 PM, Michael Meeks wrote:
And of course, it'd be good to add some #ifndef UNX stuff around that I
suppose, so it is not compiled and doesn't re-appear on the
unusedcode.easy list in future :-)
I guess one can argue both ways here. A feature-complete basegfx
library
On Wed, 2012-02-08 at 20:33 +0100, Stephan Bergmann wrote:
I guess one can argue both ways here. A feature-complete basegfx
library where some features happen to only be used in certain scenarios,
but the library itself clean of scenario-differentiating ifdef hacks vs.
micro-level
On 02/08/2012 09:30 PM, Caolán McNamara wrote:
So there are some alternatives options to hide something from
callcatcher. [...] write unit tests that call it [...]
I somehow like that solution best. :)
Stephan
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