Hi Esteban,
This sounds like a project for the Library Freedom Project. They
participated
last year in the Libreplanet conference.
I am a Boston resident and I love to visit the Boston Public Library,
the first public library in the United States. It has been my
home recently since it is very quiet and has a great atmosphere. But
more importantly, this is a place for the public to go and share books
with each other and the lib
El Wed, 17 de Feb 2016 a las 7:32 AM, Fabio Pesari
escribió:
On 02/17/2016 01:14 AM, Lori Nagel wrote:
Hi, I have a just turned 2 year old and I would like to find some
simple press any key game geared for babies and young toddlers that
are free (as in freedom) software. I tried a web se
On 17/02/16 08:54, Fabio Pesari wrote:
> On 02/17/2016 08:46 AM, Daniel Pocock wrote:
>>
>> There is nothing wrong with giving non-free products to children at that
>> age.
>>
>> I once saw a baby, probably about 1 year old, pick up his mother's
>> iphone from a table in a restaurant and the way
Maybe "gcompris", which is a framework and a set of educational games designed
to be easily extended.
Le 17 février 2016 01:14:37 GMT+01:00, Lori Nagel a écrit :
>Hi, I have a just turned 2 year old and I would like to find some
>simple press any key game geared for babies and young toddlers t
Just a brief note: I'm a musician and music teacher and have found the
strangeness with these issues with FreeSound enough that it discouraged
me from using and promoting it. Along the lines of "hmm, this looks
awesome! Oh, NC hmm… well, oh wait, people have to log in? Well, okay
this is still neat
On 02/17/2016 03:58 PM, Bram de Jong wrote:
> Hi Fabio,
Hi Bram,
> This is correct and we do it for a few reasons. The biggest reason is
> that Freesound is run by the Music Technology Group (
> http://www.mtg.upf.edu ) of the Universitat Pompeu Fabra which uses
> all the data in Freesound for re
Hi Fabio,
Interesting mail, I'll reply in-line.
On Wed, Feb 17, 2016 at 11:07 AM, Fabio Pesari wrote:
> As someone who wanted to make videogames back in the days, I came across
> Freesound.org, which is a helpful resource for finding audio samples
Cool!
> but had (and still has) the following
As someone who wanted to make videogames back in the days, I came across
Freesound.org, which is a helpful resource for finding audio samples but
had (and still has) the following problems:
1. Users can't download any sounds without logging in
2. It isn't really free as in freedom, since many fil