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> In a lot of ways I think the bigger problem for free software games is
> discov
I agree that one game jam won't cause a sudden influx of free software
games.. From my experience I think the effects of it will be seen after
+- 3rd iteration assuming that we are able to provide a sufficient:
1. promotion
2. economical support
3. preparation time (at least 1 month in advance)
f
I don't think a game jam will cause a sudden influx of quality free
software games. I don't think it is a bad idea to have one but I doubt
it will be a great source of quality free software games. Jam games are
not typically developed further beyond the jam.
In a lot of ways I think the bigger pro
> This might be fun, but it would be a lot of work and would need
leaders who are familiar with free software game development, plus
leaders who know how to run an event. -- RMS
Agree, i asked relevant developers who have experience with Free
Software Game Development to join the list and prov