It's another category of hardware if anything. I hope it won't be
as proprietary and closed down as the smartphone market is
currently.
>>>
>>> Hardware is not really the issue, in my opinion. The Oculus Rift,
>>> for example, is a relatively simple device. A smartphone can be
>>>
> On 03 Mar 2016, at 09:56, Fabio Pesari wrote:
>
> I think at some point there will be a global VR network, and since
> companies like Facebook and Google already invested heavily in VR, they
> will be the ones setting the rules.
Hi,
When I was 17 years longtime ago 1990 there
On Thu, Mar 03, 2016 at 11:00:12AM +0100, Fabio Pesari wrote:
> On 03/03/2016 10:25 AM, Yui Hirasawa wrote:
> > It's another category of hardware if anything. I hope it won't be as
> > proprietary and closed down as the smartphone market is currently.
>
> Hardware is not really the issue, in my
On 03/03/2016 10:25 AM, Yui Hirasawa wrote:
> It's another category of hardware if anything. I hope it won't be as
> proprietary and closed down as the smartphone market is currently.
Hardware is not really the issue, in my opinion. The Oculus Rift, for
example, is a relatively simple device. A
> I think at some point there will be a global VR network, and since
> companies like Facebook and Google already invested heavily in VR,
> they will be the ones setting the rules.
I don't think there will be a separate VR network, just VR headsets
communicating over the regular Internet.
>