Re: [Libva] Encode from texture source?

2013-07-31 Thread Chris Healy
Gwenole, Pawel, If you can find that ancient code, I would be interested in seeing it. I need to encode to H.264 the output of an OpenGL application for network streaming on a headless Ivy Bridge platform. Regards, Chris On Wed, Jul 31, 2013 at 8:37 PM, Gwenole Beauchesne wrote: > Hi Pawel,

[Libva] Encode from texture source?

2013-07-31 Thread Pawel Osciak
Hi, Is there any way to do a zero-copy encode/video processing from a texture source? This would I guess involve turning a texture/X drawable into a VASurface? I think Gwenole mentioned some extensions he's been working on back in April 2012, but I haven't found any of this in the code or examples.