Hi,
I have decided to go for glimagesink path and I have get the basic pipeline up
and running with gstreamer 1.6 in my platform. Here is my next questions.1. We
use triple buffers in our application. As far as I could read from the
gst-vaapi code, the textures are created in gl_create_texture f
The gstreamer-vaapi team is pleased to announce the availability
of the 0.6.1 release.
gstreamer-vaapi is a collection of GStreamer plugins and helper libraries that
allow hardware accelerated video decoding, video encoding and video processing
through VA-API. Complete support depends on the unde
Signed-off-by: Lim Siew Hoon
Reviewed-by: Zhao Yakui
---
src/i965_drv_video.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/src/i965_drv_video.c b/src/i965_drv_video.c
index 9bbd67f..cb950e1 100644
--- a/src/i965_drv_video.c
+++ b/src/i965_drv_video.c
@@ -2813,6 +2813,9 @@ i965_decoder_
>
> Hi Lim,
>
> May I suggest that one tweaks the commit message a bit. Something like
> "Avoid NULL ptr deref in i965_decoder_wrapper_picture()" or "Error out
> when obj_context is NULL" seems much better imho.
Hi Emil,
Sure, thanks for the feedback. I will modify the commit message.
...siewhoo