Lastly added OOM checks in few places which were missed earlier.
Okay applied thanks !
I would concur with Chris, I think the current practice in most
of libvirt code when there is a complex routine is to handle
OOM with a goto to an error label.
Thanks Chris and Daniel for the review, i
Hi All,
There was a minor bug in selecting the graphics type. if the graphics type was
desktop it was assumed that display is set for it, and thus crashed on strdup,
so now checking if display is present before setting it.
The second bug was while setting the 3d acceleration parameter,
Pritesh Kothari wrote:
Hi All,
There was a minor bug in selecting the graphics type. if the graphics type
was
desktop it was assumed that display is set for it, and thus crashed on strdup,
so now checking if display is present before setting it.
The second bug was while setting the 3d
On Mon, Sep 07, 2009 at 10:59:10AM +0200, Pritesh Kothari wrote:
Hi All,
There was a minor bug in selecting the graphics type. if the graphics type
was
desktop it was assumed that display is set for it, and thus crashed on strdup,
so now checking if display is present before setting it.