On Wed, Oct 09, 2019 at 03:16:38PM +0200, Ján Tomko wrote:
> On Wed, Oct 09, 2019 at 09:07:57AM +0200, Pavel Hrdina wrote:
> > On Tue, Oct 08, 2019 at 07:08:25PM +0200, Ján Tomko wrote:
> > > On Mon, Oct 07, 2019 at 06:14:17PM +0100, Daniel P. Berrangé wrote:
> > > > Converting from virObject to GO
On Wed, Oct 09, 2019 at 09:07:57AM +0200, Pavel Hrdina wrote:
On Tue, Oct 08, 2019 at 07:08:25PM +0200, Ján Tomko wrote:
On Mon, Oct 07, 2019 at 06:14:17PM +0100, Daniel P. Berrangé wrote:
> Converting from virObject to GObject is reasonably straightforward,
> as illustrated by this patch for vi
On Tue, Oct 08, 2019 at 07:08:25PM +0200, Ján Tomko wrote:
> On Mon, Oct 07, 2019 at 06:14:17PM +0100, Daniel P. Berrangé wrote:
> > Converting from virObject to GObject is reasonably straightforward,
> > as illustrated by this patch for virIdentity
> >
> > In the header file
> >
> > - Remove
> >
On Mon, Oct 07, 2019 at 06:14:17PM +0100, Daniel P. Berrangé wrote:
Converting from virObject to GObject is reasonably straightforward,
as illustrated by this patch for virIdentity
In the header file
- Remove
typedef struct _virIdentity virIdentity
- Add
#define VIR_TYPE_IDENTITY vir
Converting from virObject to GObject is reasonably straightforward,
as illustrated by this patch for virIdentity
In the header file
- Remove
typedef struct _virIdentity virIdentity
- Add
#define VIR_TYPE_IDENTITY virIdentity_get_type ()
G_DECLARE_FINAL_TYPE (virIdentity, virId