Re: Apache vs. BSD licenses

2001-03-21 Thread kmself
on Tue, Mar 20, 2001 at 11:13:22PM +, David Johnson ([EMAIL PROTECTED]) wrote: On Wednesday March 21 2001 06:41 am, [EMAIL PROTECTED] wrote: There's a difference between aligning and coinciding. If my goals coincided exactly with the FSF, you would be completely right. But if they

Re: Apache vs. BSD licenses

2001-03-21 Thread David Johnson
On Wednesday March 21 2001 09:06 am, [EMAIL PROTECTED] wrote: I'll reiterate: what Copyleft objectives do you have which are not met or satisfied with the current GPL v.2? Well, since I don't use copyleft for my own works, this is kind of hard to answer :-) I prefer the LGPL over the GPL

Re: licenses for RPGs

2001-03-21 Thread Ryan S. Dancey
Do you have the right to make a game which is mechanically compatible with another game? Yes, it appears that you probably do, unless there is a patent or trademark right involved. Do you have the right to make a product which contains the unique copyrighted content of DD, or derivative works

Re: Apache vs. BSD licenses

2001-03-21 Thread kmself
on Wed, Mar 21, 2001 at 02:23:32AM +, David Johnson ([EMAIL PROTECTED]) wrote: On Wednesday March 21 2001 09:06 am, [EMAIL PROTECTED] wrote: I'll reiterate: what Copyleft objectives do you have which are not met or satisfied with the current GPL v.2? Well, since I don't use

Re: licenses for RPGs

2001-03-21 Thread Ken Arromdee
On Wed, 21 Mar 2001, Ryan S. Dancey wrote: The OGL framework, when applied to the System Reference Document, provides a way to make DD compatible content that is far, far more extensive than the basic rights you might have as they relate to the public domain status of the game rules of DD.