Aaron Hill writes:
> On 2021-02-27 3:10 am, David Kastrup wrote:
>> [...] Which begs the
>> question whether it would not make sense to let Rest_engraver look at
>> drum-type in the same manner it looks at pitch for the sake of
>> potentially resolving the drum-type to staff-position mapping.
>
>
On 2021-02-27 3:10 am, David Kastrup wrote:
[...] Which begs the
question whether it would not make sense to let Rest_engraver look at
drum-type in the same manner it looks at pitch for the sake of
potentially resolving the drum-type to staff-position mapping.
I'm not a percussionist; but it wo
Lukas-Fabian Moser writes:
> Hi Aaron,
>
>> \tweak form is a little shorter, although you could bake this into a
>> function if you needed to use this a lot:
>>
>>
>> \version "2.22.0"
>>
>> "\\@" =
>> #(define-music-function
>> (staff-position music)
>> (integer? ly:music?)
>> #{ \twe
Hi Aaron,
\tweak form is a little shorter, although you could bake this into a
function if you needed to use this a lot:
\version "2.22.0"
"\\@" =
#(define-music-function
(staff-position music)
(integer? ly:music?)
#{ \tweak staff-position #staff-position #music #})
\new DrumStaff
On 2021-02-27 1:22 am, Thomas Morley wrote:
I'd use an override for 'staff-position:
\once \override Rest.staff-position = -4
looks ok here.
\tweak form is a little shorter, although you could bake this into a
function if you needed to use this a lot:
\version "2.22.0"
"\\@" =
#(define
Am Sa., 27. Feb. 2021 um 00:05 Uhr schrieb Calvin Ransom
:
>
> I copied the wrong snippet version, my apologies.
> **begining of snippet**
> \score{
> \new DrumStaff
> \drummode {
> bd4\rest
> }
> }
> **end of snippet**
>
> On Sat, Feb 27, 2021 at 3:03 PM Calvin Ransom wrote:
>>
>> Good aftern
\once \override Rest.Y-offset = #2
r
Or, saving a few keystrokes:
\tweak Y-offset 2 r4
Lukas
You could say something like:
\once \override Rest.extra-offset = #'(0 . 3) r4
People don't like using extra-offset for various reasons, but
sometimes it does the job just fine.
Andrew
\version "2.22.0"
\score{
\new DrumStaff
\drummode {
<<
{
sn16 16 16 16
}
\\
{
\once \override Rest.Y-offset = #1.5 r4
}
>>%m54-65
}
}
On Fri, Feb 26, 2021 at 4:31 PM Calvin Ransom
wrote:
> Hi Andrew,
> It half-works on what I am trying to do,
Post an MWE with the polyphony.
Andrew
Calvin Ransom wrote on 27/02/2021 11:31 AM:
Hi Andrew,
It half-works on what I am trying to do, I am attempting to get the
rest closer to the one above it (I have polyphony)
Your code works but I can't get the rest closer, I believe I have to
do another
Hi Andrew,
It half-works on what I am trying to do, I am attempting to get the rest
closer to the one above it (I have polyphony)
Your code works but I can't get the rest closer, I believe I have to do
another override but I am unsure as to what.
Thank you!
Calvin Ransom
On Fri, Feb 26, 2021 at
Would something like this work for you?
\version "2.23.0"
\score{
\new DrumStaff {
\drummode {
cymc hh ss tomh bd
\once \override Rest.Y-offset = #2
r
}
}
}
Andrew
I copied the wrong snippet version, my apologies.
**begining of snippet**
\score{
\new DrumStaff
\drummode {
bd4\rest
}
}
**end of snippet**
On Sat, Feb 27, 2021 at 3:03 PM Calvin Ransom
wrote:
> Good afternoon everyone,
> I am trying to move the vertical position of a rest in some percussio
Good afternoon everyone,
I am trying to move the vertical position of a rest in some percussion
music I am typesetting for my teacher.
I am using v. 2.22.0
In the manual it says 'To explicitly specify a rest’s vertical position,
write a note followed by \rest."
When I use the following snippet it d
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