Simon Albrecht writes:
> On 11.04.2018 09:14, David Kastrup wrote:
>> Why would you use a \Voice context if you want to "globally override"?
>> Do it in Score context.
>>
>> Then you'll get no interference from Voice-level reverts.
>
> Astounding subtlety.
Now that's a rare compliment for me to
On 11.04.2018 09:14, David Kastrup wrote:
Why would you use a \Voice context if you want to "globally override"?
Do it in Score context.
Then you'll get no interference from Voice-level reverts.
Astounding subtlety. Thanks very much!
Best, Simon
___
On 11.04.2018 00:20, Thomas Morley wrote:
All other
settings are overrides, so probably below may work.
Please be aware it's not tested beyond the given example!
Thanks for that! I might prefer David’s solution, because it doesn’t
require redefining commands, but it’s good to have that up the
Simon Albrecht writes:
> Hello everybody,
>
> suppose I want to globally override the direction of slurs, as far as
> neutral voices go. If I do this:
>
> %%% \version "2.19.80" \layout { \context { \Voice
> \override Slur.direction = #UP } } music = { c'( d' e' f') } {
2018-04-10 22:45 GMT+02:00 Simon Albrecht :
> Hello everybody,
>
> suppose I want to globally override the direction of slurs, as far as
> neutral voices go. If I do this:
>
> %%% \version "2.19.80" \layout { \context { \Voice
> \override Slur.direction = #UP } } music = { c'( d
Hello everybody,
suppose I want to globally override the direction of slurs, as far as
neutral voices go. If I do this:
%%% \version "2.19.80" \layout { \context { \Voice
\override Slur.direction = #UP } } music = { c'( d' e' f') } {
\music \voiceTwo \music \o