Re: shockwave file manipulation and xtras

2005-01-13 Thread Robert Tweed
- Original Message - From: "Mike Gralish" <[EMAIL PROTECTED]> > > Thanks, Robert - but the tricky bit is that I have to package the > application and resources for running on multiple unknown servers (some > intranet only) It doesn't matter whether the server is internet or intranet, so lo

Re: shockwave file manipulation and xtras

2005-01-13 Thread Mike Gralish
Thanks, Robert - but the tricky bit is that I have to package the application and resources for running on multiple unknown servers (some intranet only) If this does need a cgi or other sort of server application I may have to compile a text file that lists the resources/paths instead testing fil

Re: shockwave file manipulation and xtras

2005-01-13 Thread Robert Tweed
- Original Message - From: "Mike Gralish" <[EMAIL PROTECTED]> > > What is the best way for a shockwave application to catalog subfiles > (text, crc's, jpg's etc.) on the server? Do it through a CGI application, i.e., something written in PHP or similar. A good place to start for that sort

shockwave file manipulation and xtras

2005-01-13 Thread Mike Gralish
I have a beast of project that runs as a projector that I want to translate to shockwave. The program converts xml data files to interactive displays. The projector relies on fileXtra for directory searches to help find and link to media files. I want to do the same for files resident on the s

RE: number of sprite channels.

2005-01-13 Thread Thomas Higgins
> Can I paraphrase it this way: ...the highest sprite channel that is > available... That is I don't necessary need to use it. Is it coorrect? That is coorect (typo intended!). Cheers, Tom Higgins - Technical Product Manager Macromedia Director and the Shockwave Player http://www.markme.com/thigg

Re: Name of a good resource to begin Game programming

2005-01-13 Thread Michael Nadel
Re: Name of a good resource to begin Game programming This is a great site that I think would help! http://brennan.young.net/Edu/Lingvad.html Michael Nadel MediArt.Corp "Creativity is more powerful than knowledge" -- Albert Einstein **

Re: Name of a good resource to begin Game programming

2005-01-13 Thread Steve Rachels
Excellent book. Tells why, what and how. For a beginner it takes a bit of a leap, but once you get your stride going, it's great. Buzz Kettles wrote: Hi - Gary Rosenzweig wrote a book a few years back called 'Advanced Lingo for Games' - It covers a great deal of territory very well & comes wi

Re: Name of a good resource to begin Game programming

2005-01-13 Thread Buzz Kettles
Hi - Gary Rosenzweig wrote a book a few years back called 'Advanced Lingo for Games' - It covers a great deal of territory very well & comes with a CD-ROM for the examples -Buzz At 11:37 PM -0800 1/12/05, you wrote: Hi all, Does anybody have the name of a good pdf/resource to begin game program

Re: Name of a good resource to begin Game programming

2005-01-13 Thread biju george
--- nomshar <[EMAIL PROTECTED]> wrote: > http://www.jmckell.com/ - One of the best resource > about creating 2D and 3D animations using Lingo. Yes dear friend i agree too... but i am looking for a resource which deals not on maths and physics alone but inaddition, it should explain the steps to

RE: number of sprite channels.

2005-01-13 Thread Petro Bochan
Thomas Higgins > Aha, I found an error in my earlier post on this one. The > 'lastChannel' > property is a *get* only property (open the PI, view the > movie tab in list view mode [that shows what Lingo/JS should > see] and you'll notice that it's indicated as read-only) that > indicates the h

Re: Name of a good resource to begin Game programming

2005-01-13 Thread nomshar
http://www.jmckell.com/ - One of the best resource about creating 2D and 3D animations using Lingo. >Hi all, > >Does anybody have the name of a good pdf/resource to >begin game programming in Director and or Flash? We >will get several links in the net net when searched. >But, the stuff should b