lingo-l no video on mpeg 1

2005-09-19 Thread Elvin
Hi list. I have a client who sent me an mpeg 1 file. apparently. mpeg 1, 2mb/s, D1. PAR 1:1. My issue is this. the sound plays but no video (there's supposed to be one) can i please ask for advice on how i could retrieve the video? or if i ask the client to send me a new mpeg1 file - what

Re: lingo-l no video on mpeg 1

2005-09-19 Thread Diego Landro
Obviously you have a video codec problem, but AFAIK mpeg1 should be played without problem by Win media player, maybe it was compressed using a diff compressor or something like that, the standard being still mpeg1 but the codec being a diff one than the standard win media player. Better thing to

lingo-l Dir -- Flash communication (static)

2005-09-19 Thread Mendelsohn, Michael
Hi list... It seems to me that if you have a static variable in an external class in a Flash swf, that property is not recognized by Director. Can anyone else confirm? For instance, I have a swf with a variable _root.gTools (an instance of class theTools with a static property pTrack). In

RE: lingo-l Dir -- Flash communication (static)

2005-09-19 Thread Mendelsohn, Michael
Hi Tom... Ok, but can you use Lingo/JS to access pTrack regardless of the OI issue? I'm just trying to sort out if this is a OI display bug or if this is something more generic that's preventing even code-based access as well. Thanks for replying. Seemingly not. I'm testing this scenario in

Re: RE: lingo-l Dir -- Flash communication (static)

2005-09-19 Thread mjonkman
Hi This would be expected behavior that the property would not show up on the instance when declared as static. The reason for that is relatively simple. The property doesn't exist on the instance, it exists solely on the class. While it is possible from within Flash itself to do a little

RE: RE: lingo-l Dir -- Flash communication (static)

2005-09-19 Thread Buzz Kettles
The way I understand it, static variables are 'global' to a class (as are static methods). They get created only once (as the class is loaded), instead of getting a separate copy with each instance. The primary usage example of one is to have it hold a count of the instances. the

RE: RE: lingo-l Dir -- Flash communication (static)

2005-09-19 Thread Mendelsohn, Michael
Yes, Buzz. That's how static things operate. I read the AS2.0 book by Colin Moock that explains it. Actually, I really, really like the static attribute and hope it may find its way into lingo at some point. I've found it to be quite useful. In that book, it explains that referencing a static

RE: RE: lingo-l Dir -- Flash communication (static)

2005-09-19 Thread Buzz Kettles
I only know it from the Java world - glad it's all the same I like them too ... ) I'll have to checkout Moock's books at some point - I've heard they're great! glad it all worked out -Buzz At 6:47 PM -0400 9/19/05, you wrote: Yes, Buzz. That's how static things operate. I read the AS2.0

Re: lingo-l Director giving me the finger -- unwanted cursor change

2005-09-19 Thread Irv Kalb
I'll take a guess. Unfortunately, the cursor of sprite is not really a sprite property, but a property of the channel (same thing with the visibility of sprite). This means that once you set the cursor for a sprite channel, that cursor is in effect everywhere in the score until you turn it