Hi list...
The following line of lingo works, but the params object gets ignored:
sprite(2)._root.attachMovie(clip, clip, 50, {_x:40, _y:85})
The clip MC shows up at point(0,0). Could this be some wacky syntax
issue I'm missing?
Thanks,
- Michael M.
[To remove yourself from this list, or
Great for the fundamentals...
http://www.jmckell.com/
Anybody know of some good new sites where I can take lingo code
examples for
games and interesting effects for free?
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http://www.penworks.com/lingo-l.cgi To post
hi michael,
try (untested code!):
obj = sprite(2).newObject(Object)
obj._x = 40
obj._y = 85
sprite(2)._root.attachMovie(clip, clip, 50, obj)
cheers,
valentin
Mendelsohn, Michael wrote:
Hi list...
The following line of lingo works, but the params object gets ignored:
Hi list,
I have an interesting problem. I have an app where the user can import
some rtf into a flash sprite, and maintain basic formatting. To do
that, I filename an rtf member to the chosen file, and then grab the
html to pass into Flash. This works just fine, but with one issue.
Upper
I think I have a simple solution, though it might slow things down a
tad. I'm now sending the equivalency check out to flash to parse.
Voila.
So... never mind. Unless somebody has a nice clean solution.
Thanks,
Kurt
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If you're using Dir 10, it seems like using the built-in regular
expression capabilities of Javascript syntax would be a lot faster.
At 1156 -0500 02/17/2006, Kurt Griffin wrote:
Hi list,
I have an interesting problem. I have an app where the user can
import some rtf into a flash sprite,
Hi list...ahem...Tom...
I have a project that could benefit greatly by using the On2 video
encoder for Flash 8 instead of the Spark for 7. Just curious, when will
the Flash 8 xtra be available?
Humbly asking, but not expecting specifics, just semantics,
- Michael M.
[To remove yourself from
I have a project that could benefit greatly by using the On2
video encoder for Flash 8 instead of the Spark for 7. Just
curious, when will the Flash 8 xtra be available?
Soon, stay tuned as I hope to explain that in more detail quite soon.
:)
Cheers,
Tom Higgins | Product Manager |
Posted 02.16.06 on Direct-L by Thomas Higgins
-
It's close yes, hard to say if it's close enough just yet... I
believe I've
got about 24 hours or so left. :P I'm not trying to be evasive, I'm
just
waiting to be sure I've got all my ducks in a row
Also, you could do the following:
_mc = sprite(2)._root.attachMovie(clip, clip, 50)
_mc._x = 40
_mc._y = 85
_
Valentin Schmidt wrote:
try (untested code!):
obj = sprite(2).newObject(Object)
obj._x = 40
obj._y = 85
sprite(2)._root.attachMovie(clip, clip, 50, obj)
Good luck,
Fumio Nonaka
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