Flash sprites...drags slowly

2002-03-10 Thread James Tu
I'm experiencing really slow dragging...lags behind the mouse...for sprites with flash cast members. Why is that the case? What's the best solution to speed things up? Thanks! James [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi

Opening a htm page without the toolbar

2002-03-10 Thread Constantino, Leah
I want to open a page a new window from a shockwave movie. I have used gotoNetPage "@//pages/topic2/thepage.htm","blank" However, I want to open the page with no toolbar, no location bar, no menu bar, no scrollbar and nosize as well. I also want to specify the size of the window. How can thi

Re: How creating File without using all Xtra asFileIO, buddy

2002-03-10 Thread lingo-l-request
At 23:14 -0500 03/07/2002, " lingo-l- request"@mail4.fcgnetworks.net wrote: > > >I have got a problem about creating File. > >I want to export a web page in which I must create Files for > >data storing. But if I use Xtra as FileIO, buddy API.. in my > >movie, the Web page will not carry o

RE: just a quickie ? what about this ?

2002-03-10 Thread Kevin Mccarthy
Ok thought about another way, this being if I could get the position on the chess board of the current model clicked then I could move the vector of the camera to that location, so using something like this to get the model name: On beginsprite me porigin = point(sprite(spritenum).left,sprite(s

Re: > 1000 sprites - there must be another solution

2002-03-10 Thread Buzz Kettles
At 2:57 AM +0100 3/9/02, you wrote: >Hi list! > >I want to create a form that enables the user to edit database entries. For >that I have a grid of 25 rows and 40 lines. Gives you 1000 cells. If I use 1 >editable text sprite per cell, I need all possible 1000 sprite channels and >I haven't any lef

RE: finding the line of a search string

2002-03-10 Thread Rob Walch
Oops! I was just testing you. I use similar code inside of a repeat loop to create a find and replace handler. -Rob [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, ema

RE: just a quickie ? what about this ?

2002-03-10 Thread Kevin Mccarthy
Any advances on this ? On beginsprite me porigin = point(sprite(spritenum).left,sprite(spritenum).top) end On mousedown me finpoint = the clickloc - porigin modelhit = sprite(spritenum).camera.modelunderloc(finpoint) scene.camera[4].translate(finpoint[1],finpoint[2],0,#world) put f

Re: finding the line of a search string

2002-03-10 Thread Bertil Flink
Yes it is, if you modify it a bit: whichline = inString.char[1..offset(lookForString,inString)].line.count Or put in context: on offsetLine(lookForString, inString) whichLine = inString.char[1..offset(lookForString,inString)].line.count return whichLine end Bertil Flink Creative Media [EMA

just a quickie ?

2002-03-10 Thread Kevin Mccarthy
I have my second camera working now ( top view), displayed on my main view, but wish to move it on the h or v to wherever the mouse is clicked, I have the parameters, but am not sure of how to get the camera moving to them, can anyone help ? Code so far : Property spritenum, porigin On beginspr

can anyone please help me out with this one.!!

2002-03-10 Thread Kevin Mccarthy
I am trying to get another camera view (top view), working over the top of my main view, this is the code so far...it works as part of te tutorial I doing but i cannot get it to show on mine Any ideas ?? -KEV- main camera positioning-- scene.camera

AW: finding the line of a search string

2002-03-10 Thread Michael von Aichberger
Thanks Colin and Rob! Michael [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Th

Re: progress on the repeat loop with list, but still errors ?

2002-03-10 Thread Tab Julius
Ouch... not sure what you're TRYING to do, but that's not it. Here are some ideas: First, define your list. I'll just copy the list you provided: pieceList = ["CONE01", "ROOKPLY1L", "BISHOPPLY1L", "KNIGHTPLY1L", "KINGPLY1", "QUEENPLY1", "KNIGHTPLY1R", "BISHOPPLY1R", "ROOKPLY1R", "PAWNPLY1_1"

progress on the repeat loop with list, but still errors ?

2002-03-10 Thread Kevin Mccarthy
scene.newgroup("ALL") repeat with i in ["CONE01", "ROOKPLY1L", "BISHOPPLY1L", "KNIGHTPLY1L", "KINGPLY1", "QUEENPLY1", "KNIGHTPLY1R", "BISHOPPLY1R", "ROOKPLY1R", "PAWNPLY1_1", "PAWNPLY1_2", "PAWNPLY1_3", "PAWNPLY1_4", "PAWNPLY1_5", "PAWNPLY1_6", "PAWNPLY1_7", "PAWNPLY1_8", "ROOKPLY2L", "BISHOPPLY

RE: ANNC: Boston - Paul Catonese speaks on 3-D Shockwave

2002-03-10 Thread Kevin Mccarthy
Why can't he do one in the UK, bit of a long way to fly if you know what I mean... Good book though..!! -KEV- -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Mattie Wells Sent: 10 March 2002 20:48 To: [EMAIL PROTECTED] Subject: RE: ANNC: Boston - Paul

How do i modify this repeat to use a list???

2002-03-10 Thread Kevin Mccarthy
Hello, I’m trying to make a new group on the fly out of the models in my max scene, can anyone help me work out how to use this repeat use a list instead, my idea is, is t make a group out of the specified and then spin this group, with clicking the mouse and dragging ?? scene.newgroup("all")

RE: ANNC: Boston - Paul Catonese speaks on 3-D Shockwave

2002-03-10 Thread Mattie Wells
What the requirement on attending this lecture? Can anyone attend? What: MMBUG Meeting Developing for Shockwave 3D Who: Paul Catanese Author of the excellent book on Shockwave 3D: "Director's Third Dimension: Fundamentals of 3D Programming in Director 8.5" Artist

extra camera view over 3D scene ?

2002-03-10 Thread Kevin Mccarthy
Hi I need a little help, I am trying to make a camera view (top view) sit in the top corner of my main view (perspective). In the tutorial I'm using it works, the tutorial refers to a blank 3d world, but I'm guessing this would be the same as one I've imported. I cannot get it to work, maybe I h

ANNC: Boston - Paul Catonese speaks on 3-D Shockwave

2002-03-10 Thread Boston UserGroup
What: MMBUG Meeting Developing for Shockwave 3D Who: Paul Catanese Author of the excellent book on Shockwave 3D: "Director's Third Dimension: Fundamentals of 3D Programming in Director 8.5" Artist and instructor at the School of the Art Institute of Chicago When:

changing one model under the clickloc ??

2002-03-10 Thread Kevin Mccarthy
Hi all, I am currently wondering whether in Director 3d I would be able to get to and change color, one of three parts that make up a single grouped chess piece, so for example, I have a queen, which lets say has a top, middle and bottom, + a small base plate which all the characters have. My

RE: finding the line of a search string

2002-03-10 Thread Rob Walch
> In olde syntax, you would say: > > whichline = the number of lines in char 1 to offset(lookForString, > inString) of lookForString AKA whichline = lookForString.char[1..offset(lookForString, inString)].line.count It's a great way to search! -R [To remove yourself from this list, or to chan

Re: finding the line of a search string

2002-03-10 Thread Colin Holgate
>While "offset" gives me the starting position of a chunk in a string, how do >I get the number of the line/word/item that contains my search string, >something like > >put offsetLine(lookForString, inString) > -- line 25 In olde syntax, you would say: whichline = the number of lines in char

finding the line of a search string

2002-03-10 Thread Michael von Aichberger
Hello again! While "offset" gives me the starting position of a chunk in a string, how do I get the number of the line/word/item that contains my search string, something like put offsetLine(lookForString, inString) -- line 25 Thanks Michael [To remove yourself from this list, or to change

AW: > 1000 sprites - there must be another solution

2002-03-10 Thread Michael von Aichberger
Thanks to all who helped me. I solved the problem by combining all rows in one text member ... > You'd have to do a little more keeping track of your data and probably > disallow the use of the Return character, but you could do it with 25 > text members of 40 lines each. [To remove yourself fr