Re: Re : Re: SMS from Lingo

2002-03-21 Thread James Newton
Chaiya Whangmongkollert <[EMAIL PROTECTED]> wrote: > I tried it but .. It's very hard code for me. > Please, help me to finished this code.. Hi Chaiya, -- CREATE TWO BEHAVIORS 1. Create a script member and paste the Letter Input behavior into it 2. Set the script type of the script member to be

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Perry
Oh yes! Irv's article is a true gem. Assembling castLibs of movie variable scripts (a bit like using packages in Java) is a great way of organising data without hard-coding it into classes and methods. Initial setup can take a bit longer, but by following some simple conventions, reusability is a

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Colin Holgate
>This suggests that there is in fact no container tucked away somewhere in >RAM that keeps track of which sprite owns which handler. Does anyone in the >know care to enlighten me on this? It is quite possible that I made this up, but I've been involved with Director betas since D5, and I just f

NDN: Lingo-l digest, Vol 1 #150 - 13 msgs

2002-03-21 Thread Mailer-Daemon
Sorry. Your message could not be delivered to: Patrick STAS (Mailbox or Conference is full.) [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). L

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Rob Romanek
It's in the repeat loop just so it is executed enough times so that some valid numbers can be seen. Otherwise you are comparing less than a millisecond to less than a millisecond...kind of hard to figure out who's fastest then. Rob bhakti wrote: > whoa! why do you have sendallsprites inside a

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Rob Romanek
Thanks for all the extra work Perry. I'll file that away for future reference...see if anything changes in D9. Have you read Irv Kalb's article on data scripts (at DOUG) lots of fun those and can be manipulated to create what I like to think of as movie variables. Similar to your every present

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Perry
Using an ever present sprite to contain data rather than globals, like I do, is still a global kind of thing, really. So your globals and my "globals" are sort of the same thing, but with different hats. Yours are public and sociable, mine are encapsulated, keep to themselves, aren't explicitly ca

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread bhakti
whoa! why do you have sendallsprites inside a repeat loop? doesn't that defeat the porpoise? --bhakti Perry wrote: > > > I like the research! Can you do a test where there are lots and lots > > of sprites, but that only a few have the handler? Compare that > > against there only being those f

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Perry
> I'll stick with the slightly sloppier, marginally slower method, just > to avoid the housekeeping involved with the repeat loops to begin > with. ;) Same here, but um, erm, hey some of those tests I ran showed sendAll to be 5 times slower. I'll take the flexibility over the speed. Pez [To rem

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Perry
> I like the research! Can you do a test where there are lots and lots > of sprites, but that only a few have the handler? Compare that > against there only being those few sprites. Ah. I'm glad you asked. I did do some more tests, actually. I modified the original movie script: --

Re: Which Exe. is on top ?

2002-03-21 Thread Neil
You have to use BuddyAPI or MasterApp ...Neil At 05:12 PM 3/21/2002 -0800, you wrote: >Hello, List Peeps > >I have a projector.exe that ((On MouseUp me) open "Proj2.exe") Anyways it >opens it. >Is there anyway to tell either projector.exe to be on top or the active >program in windows from lingo

Which Exe. is on top ?

2002-03-21 Thread Mattie Wells
Hello, List Peeps I have a projector.exe that ((On MouseUp me) open "Proj2.exe") Anyways it opens it. Is there anyway to tell either projector.exe to be on top or the active program in windows from lingo? Thanks a Bunch, Matie Wells [To remove yourself from this list, or to change to digest mo

NDN: Lingo-l digest, Vol 1 #149 - 20 msgs

2002-03-21 Thread Mailer-Daemon
Sorry. Your message could not be delivered to: Patrick STAS (Mailbox or Conference is full.) [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). L

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Colin Holgate
>I was yanking your chain a little. But it does seem rather a baroque >method to implement something that more or less already exists. Kind >of like using imaging Lingo to create shapes on the fly when you >could just as easily use the paint window. > >Plus it uses globals, eww. Non-object code

Re: launching exe's

2002-03-21 Thread pascal deraed
Pascal Deraed Graphic Design / Illustration / Animation Bossmedia AB Tfn: +46 (0)455 28894 mob: +46 (0)708 299840 I think Howdy-Tzi answered to your questions quite well. I was also after those a

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Howdy-Tzi
At 12:49 -0500 03/21/2002, Colin Holgate wrote: >>And this by you would be faster and more efficient than doing a >>sendAllSprites to execute nothing but the #somethingmeaningful >>command? >> >>Methinks not! > > >If you did the #areyouin every frame, of course not, but you would >only do that

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Colin Holgate
>And this by you would be faster and more efficient than doing a >sendAllSprites to execute nothing but the #somethingmeaningful >command? > >Methinks not! If you did the #areyouin every frame, of course not, but you would only do that once, the first time into the frame. From then on you ar

Re : Re: SMS from Lingo

2002-03-21 Thread Chaiya Whangmongkollert
Hi .. James I tried it but .. It's very hard code for me. Please, help me to finished this code.. Thanks. - Original Message - From: "James Newton" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, March 20, 2002 5:11 PM Subject: Re: SMS from Lingo > Chaiya Whangmongkollert

Re: launching exe's

2002-03-21 Thread Howdy-Tzi
At 17:05 +0100 03/21/2002, Fabrice wrote: >in 8.5 no problems at all, in 8.5.1 when try to open an exe file it >looks for a web link... and started on test win machine the modem... Now that's weird. Are there more than 127 chars in the path leading to the program, by chance? >in my case i nee

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Rob Romanek
Howdy-Tzi wrote: > > I'll stick with the slightly sloppier, marginally slower method, just > to avoid the housekeeping involved with the repeat loops to begin > with. ;) I agree to stick with what works and makes development the fastest after all when you are not doing the messaging hundreds or

Re: Stop AVI's, MPegs instantly

2002-03-21 Thread Howdy-Tzi
At 16:59 -0500 03/20/2002, [EMAIL PROTECTED] wrote: >I've tried using the specific marker name instead of "next" and >just tried the UnloadMovie handler in hopes that would cause the movie to >not stall or stutter...did both. Have you tried pausing the movie? Setting its movieRate to 0? Unloadi

Re: launching exe's

2002-03-21 Thread Fabrice
Very interresting... got some problems using 8.5.1 when try to open .exe using open(), on mac as well. in 8.5 no problems at all, in 8.5.1 when try to open an exe file it looks for a web link... and started on test win machine the modem... strange is that it doesn't occur when i try to open 1 pr

Re: cast come to stage by lingo

2002-03-21 Thread Howdy-Tzi
At 04:13 -0800 03/21/2002, nitin sharma wrote: >by this i get text field but i can't make changes init What is not happening now that should be? I've mentioned several times that you can change the characteristics of the #text sprite and its member via code. Have you worked out a method for d

Re: Re: howdy tzi

2002-03-21 Thread Howdy-Tzi
At 04:35 -0800 03/21/2002, nitin sharma wrote: >hi Howdy-Tzi Yo! >u said i should see director.com. Sorry, director-online.com, not director.com. There's a search function there for past articles. Very handy resource. You might benefit by looking for "sprite on the fly", for instance, or "c

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Howdy-Tzi
At 22:29 -0500 03/20/2002, Rob Romanek wrote: >sendAllSprite is not always faster than doing a repeat loop. It >depends on how many sprites are in the score, how many sprites you >are trying to communicate with and where they are located in the >score. And whether you know where the sprites a

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Howdy-Tzi
At 08:48 -0500 03/21/2002, Colin Holgate wrote: >One of the nice things about sendallsprites is that you don't have >to keep track of the sprite channels. If you have to move them >around they still work. With hard wired numbers you would have to >update your lists. One possible solution to th

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Rob Romanek
Hey Colin, As far as keeping track of lists of sprites I wrote an article about this for DOUG. It uses lists and repeat loops for messaging specific groups of sprites. When I was working on it I did a bunch of testing similar to what I posted but with movies of 500 sprites. Of course I can't

Re: launching exe's

2002-03-21 Thread pascal deraed
Pascal Deraed Graphic Design / Illustration / Animation Bossmedia AB Tfn: +46 (0)455 28894 mob: +46 (0)708 299840 Are you trying to launch an external exe file from a director movie? In this cas

NDN: Lingo-l digest, Vol 1 #148 - 22 msgs

2002-03-21 Thread Mailer-Daemon
Sorry. Your message could not be delivered to: Patrick STAS (Mailbox or Conference is full.) [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). L

Re: launching exe's

2002-03-21 Thread Perry
Have a look at the "open" command in the "External Files" section of the Lingo dictionary. Pez > Could someone please tell me what Lingo command launches external exe > files which are not director created. [To remove yourself from this list, or to change to digest mode, go to http://www.penw

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Colin Holgate
>If Director does store a list of currently available handlers, then I >daresay it does it badly. I like the research! Can you do a test where there are lots and lots of sprites, but that only a few have the handler? Compare that against there only being those few sprites. One of the nice th

Re: launching exe's

2002-03-21 Thread Andy Fuchs
at 21.03.2002 14:09 Uhr, Jason Ross wrote: > Could someone please tell me what Lingo command launches external exe > files which are not director created. .open() -- Andy Fuchs -- silent movie media -- mailto:[EMAIL PROTECTED] -- http://www.silent-movie-media.com [To remove yourself from this

RE: What am I doing wrong?

2002-03-21 Thread Colin Holgate
>Using lingo, I'm trying to create a video object that will play an mpeg >file, put it onto the score in a specified slot, then set the co-ordinates >of it. All of my attempts have failed so far, and I'm running short on time. Your previous message was close, but you tried setting the rect of t

launching exe's

2002-03-21 Thread Jason Ross
Hello again! Could someone please tell me what Lingo command launches external exe files which are not director created. Thanks, Jason. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTE

Re: sendAllSprites vs. sprite(whichSprite).property

2002-03-21 Thread Perry
I ran your tests on my computer. I bumped the gcounter repeat loop up to a thousand. 1st test (just the 10 sprites in the score): sendAll : 37 ms; repeat loop : 90ms 2nd test (150 sprites, 10 behaviored): sendAll : 103ms; repeat loop : 86ms Hmm. Bit of a bummer that. I thought sendAllSprites was

Re: Re: howdy tzi

2002-03-21 Thread nitin sharma
hi Howdy-Tzi u said i should see director.com. i saw but i did not find anyting there. could u tell me by which keyword i should search i searched by cast, text filed, new, & duplicate cast. but i found nothing. plz tell me which keyword will be fine for me thanks nitin __

RE: What quicktime compression format?

2002-03-21 Thread Andreas Gaunitz P11
Richard, >With Sorenson you want to stop using the 'natural' key frame setting (which >allows the encoder to make all decisions about when key frames are used) and >choose to enforce extra key frames at regular intervals. For my material I >use every 75 or 150 frames at 25 fps i.e. every 3 or 6

cast come to stage by lingo

2002-03-21 Thread nitin sharma
hi i m nitin i want to make a software with director, in it i want to give text option (to right text) for user. just like any software . means user can make many text(field)which can be editable, if user click on text button he should get a new text field with edit feature. user can edit field(

RE: What quicktime compression format?

2002-03-21 Thread Richard Tribe
I have to do a lot of this too. I think of it as enabling random access to movies (the same logic applies to using sliders, etc). With Sorenson you want to stop using the 'natural' key frame setting (which allows the encoder to make all decisions about when key frames are used) and choose to enf

RE: What am I doing wrong?

2002-03-21 Thread Philip Calvert
Right, I give up! Using lingo, I'm trying to create a video object that will play an mpeg file, put it onto the score in a specified slot, then set the co-ordinates of it. All of my attempts have failed so far, and I'm running short on time. Can anybody help please?! Phil > -Original Messa

RE: What am I doing wrong?

2002-03-21 Thread Philip Calvert
Below is the code that I'm using: NewMedia = new(#digitalvideo, member(LayerLevel+19)) alert(therect) NewMedia.filename = "C:\director\video list\videos\shotgun.mpeg" NewMedia.rect = TheRect alert(string(newmedia.rect)) The first alert gives me sensible rect values (4