sound loops

2003-02-10 Thread JerryZ
Does any one have any favorite sites of sound loops for presentation music? [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for

Re: sound loop question

2003-02-10 Thread Buzz Kettles
If anybody would like to try playing with the internal loop sound that we've been discussing, I extracted it & posted it here: http://kettles.best.vwh.net/demos/armSound.aif I also up-sampled it to 16 bits, 22.050 kHz (it had been 8 bit, 22.254 kHz) because of another Director sound anomaly ->

popmenu

2003-02-10 Thread Bruce Powell
Meiky, I see that Sebastien recommends MenuDemo9 which is an amazing piece of work. However, if you don't need the icons then download MenuDemo8. I didn't know about 8 and spent a couple weeks taking out all the icon stuff from 9. Now trying to figure out how to get it to pop up to the right inste

RE: Re: multiple undo

2003-02-10 Thread Kraig Mentor
FWIW, multiple undo would be an --extremely-- complicated addition. %^\ Kraig > -Original Message- > From: rMariño [mailto:[EMAIL PROTECTED]] > Sent: Sunday, February 09, 2003 11:34 PM > To: [EMAIL PROTECTED] > Subject: Re: multiple undo > > > Hi, > as user of Macromedia Director a

RE: modelsUnderRay problem

2003-02-10 Thread Jeremy
I've only used modelsUnderLoc to get what models are clicked on, but have been able to get multiple models under the loc. The commands work the same way. Which model of the 3 is it giving you? Sounds like the ray is shooting the wrong dir. -Original Message- From: [EMAIL PROTECTED] [mailto

Re: director books

2003-02-10 Thread Bruce Epstein - Zeus Productions
At 12:01 PM -0500 02/08/03, [EMAIL PROTECTED] wrote: >Colin Moock's _ActionScript: The Definitive Guide_ from O'Reilly. The current version is "ActionScript for Flash MX: The Definitive Guide", better known as "ASDG2". Bonafide requests for review copies, such as for writing on-line reviews or f

Re: sound loop question

2003-02-10 Thread Fabrice Closier
thanks for the tips... On Monday, February 10, 2003, at 01:54 AM, Luke wrote: Fabrice Closier wrote By the way, what's the soundeditor now on OSX? i still run classic when needed, but i wonder, is er a Peak OSX, Soundedit16x10? What are u using guys? I mainly use Logic Audio - but there are

Re: Re: multiple undo

2003-02-10 Thread Kyle Smeby
Do the developers like this way? I don't mind like others do. I certainly wouldn't complain if Director suddenly had multiple undo, but I'm sure it's not something that would be easy to add. I can imagine how difficult (and therefore buggy) multiple undos are to implement in an app like dire

Re: Re: multiple undo

2003-02-10 Thread Alex da Franca
At 8:34 Uhr +0100 10.02.2003, rMariño wrote: Hi, as user of Macromedia Director and Lightwave (for the 3d stuff), I see both apps doesn´t have multiple undo. So, my question is: Is this a very complicated task to include in the program? just try to implement it in one of your own movies to a

RE: Menu

2003-02-10 Thread Kraig Mentor
Check out the "Menu" command in the Lingo dictionary as a good starter. Its a bit limited but may meet your needs. Regards, Kraig > -Original Message- > From: Meiky - [mailto:[EMAIL PROTECTED]] > Sent: Monday, February 10, 2003 8:15 AM > To: [EMAIL PROTECTED] > Subject: Menu > > > Hi,

RE: Menu

2003-02-10 Thread Sebastien Portebois
Hi Meiky > any ideas to make menu bar or popup menu in director? something like this? : http://www.lingoworkshop.com/Testzone/MenuDemo9.asp well .. the source are there, so I guesss you can give a big thx to Luke ;¬) (for popup menus, just go the other section : http://www.lingoworkshop.com/cod

Menu

2003-02-10 Thread Meiky -
Hi, any ideas to make menu bar or popup menu in director? Thanks _ The new MSN 8: advanced junk mail protection and 2 months FREE* http://join.msn.com/?page=features/junkmail [To remove yourself from this list, or to change to

modelsUnderRay problem

2003-02-10 Thread Mindis
hello all, i can't understand. i have a row of 3 models. the last one's position in world is vecPos. i'm trying to get all models with vector(0,1,0). so i write: modelsUnderRay(vecPos,vector(0,1,0),3). but the problem occures - this command detects only one model. i figured out that ray goes not

Re: Displaying elapsed time

2003-02-10 Thread Tab Julius
Oh sure, take the easy way out. :) At 08:28 AM 2/10/03, [EMAIL PROTECTED] wrote: That would be the "Countdown Timer" library behavior. Find it under the Text behaviors category in the Library palette. [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.

Re: Displaying elapsed time

2003-02-10 Thread pranavn
That would be the "Countdown Timer" library behavior. Find it under the Text behaviors category in the Library palette. Pranav Negandhi Software Engineering Learnet India Limited, Mumbai. Phone: 91-22-56768120 http://www.learnetindia.com Hello. I am trying to figur out the best way to display

Re: Displaying elapsed time

2003-02-10 Thread Tab Julius
Actually you have two issues. The first is the question you asked, how to make it display, the second is the question you didn't ask - how to count down. Since you didn't ask the second question, I'll assume (for now) that you know how to do that, and just address the display part. 1) Make a

Re: Displaying elapsed time

2003-02-10 Thread Colin Holgate
Hello. I am trying to figur out the best way to display a counter that counts down from 10 minutes (10:00, 9:59, etc...). So far I have used on begin sprite me start timer but how can I have the time displayed in a text window? Read up on the functions framesToHMS() and HMStoFrames(). With tho