Thanks for the feedback on the game.
Well I just have the SWA placed on a sprite channel and it plays,
there's no lingo involved. The 3D cast member is internal so it's not
downloading separately but there is quite a bit of setup takes place in
the code and it does cause the audio to stop playing
I have written a 3D game which streams a SWA file at the beginning. It
works fine on a PC under IE but on Mac OSX and IE it doesn't play the
audio. Anyone experienced this before?
You can check it out on my game at www.mmcr.co.uk/3D/Game3.htm
TIA
K
[To remove yourself from this list, or to cha
t: 03 February 2003 20:14
To: [EMAIL PROTECTED]
Subject: Re: Creating a cuepointing tool - Lingo version
if i recall, Soundforge supports Cuepoints on PC the very same way
SoundEdit does on mac...
Fabrice
On Monday, February 3, 2003, at 12:27 PM, MMCR wrote:
> Woking on the PC I had this
Woking on the PC I had this problem many years ago as there was no PC
software for putting cue points into a QuickTime file back then (and
still today I think). So I approached it from a Lingo level and wrote a
behavior that simulates the effect of cuepoints by just using counting
the amount of tim
Bit of a long shot this one but what about this as a solution.
If you exported your video as a Real Video clip you can then capture
it's image using
imgObj=member("RealVideo").image
then you could create an 8 bit alpha dynamically using Imaging Lingo
HTH
Kevin
-Original Message-
From:
Check out the .rtf property of a text member.
So if you set a text member to Arial, Bold 14 you get this stored in the
.rtf property. If you store that in a global or property in a Behavior
and use it to reset the text member you will maintain your styling.
{\rtf1\ansi\deff0 {\fonttbl{\f0\fswiss
You are confusing QuickTime with video playback. If you want to just
play MPEG or AVI's then the directMedia Xtra can do that but it will
only work on PC's with DirectX installed (pretty much all PC's have this
though NT4 might not) and does not require QuickTime. If you want to
play back Sorenson
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