Dear Buzz,
Thanks again.
Cheers,
John
[To remove yourself from this list, or to change to digest mode, go to
http://www.penworks.com/lingo-l.cgi To post messages to the list, email
[EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for
learning and helping with programming Li
At 11:20 AM +1100 1/12/03, you wrote:
Thanks Buzz and Agustín.
How about for Shockwave files?
I'm confused by your question -
How about what?
Everything discussed also applies to the Shockwave environment ...
-Buzz
Cheers,
John
Buzz Kettles wrote:
1. Remember to include the DirectSound
Buzz Kettles escribió:
I remember noticing that the QT3Mixer has a subtle treble loss.
Hey, good catch!! Didn´t noticed that one.
& the dependency on QT is a significant factor on Windows (it's not as
ubiquitous as it could be).
Does anyone know why the annoying clipping of some sounds?
At 2:45 PM +0100 1/10/03, you wrote:
At 8:21 -0800 09/01/03, Buzz Kettles wrote:
3) As a follow on: Does puppetSound need to load the whole sound before
it can play (whereas queue() just preLoads the first 1.5 sec by default?
not really - puppetSound is now just an alias
-> the code just calls
At 8:23 AM -0300 1/10/03, you wrote:
Buzz Kettles escribió:
2) And is latency still an issue on PCs?
The latency issue was largely resolved by two things:
1. MACR's creation of the directSound Xtra (included with the
Windows product).
2. MS now includes directSound as standard within their
co
At 8:21 -0800 09/01/03, Buzz Kettles wrote:
3) As a follow on: Does puppetSound need to load the whole sound before
it can play (whereas queue() just preLoads the first 1.5 sec by default?
not really - puppetSound is now just an alias
-> the code just calls sound.play()
Isn't that a rather ma
Buzz Kettles escribió:
2) And is latency still an issue on PCs?
The latency issue was largely resolved by two things:
1. MACR's creation of the directSound Xtra (included with the Windows
product).
2. MS now includes directSound as standard within their contemporary
operating systems.
Hi! Fo
At 4:53 PM +1100 1/9/03, you wrote:
Hi,
I am authoring on a Mac but I remember from a couple of years ago that
PCs used to have a latency issue when playing sounds (i.e.. there was a
delay between the command and the sound when using puppetSound).
I understand that using the queue() command eli