ever
case tXY of
(point(0,1)): put "ok"
otherwise: "missed"
end case
end
Will work like a charm...
cheers,
séb
This is weird and unexpected:
case tValue of
"endMove":
(the globals).goNavMan.NavFlashEvent(ptFlashNavFrame,
ptFlashNa
This is weird and unexpected:
case tValue of
"endMove":
(the globals).goNavMan.NavFlashEvent(ptFlashNavFrame, ptFlashNavFrameName)
pbDoneMoving = TRUE
end case
what is supposed to be a NavFlashEvent handler call on the goNavMan object
(a global) is seen as a case c
On Mar 5, 2004, at 2:17 PM, Kerry Thompson wrote:
Not so much of a problem with Director 10, fortunately. Though you're
right to point out that with earlier versions a self-forgetting MIAW
will kill a projector faster than hitting the system's power switch.
That's good to know. When MX 2004 was fi
On Mar 5, 2004, at 2:15 PM, Mendelsohn, Michael wrote:
BINGO!
That was the issue. I do indeed have an elaborate stopMovie handler
that voids things, and it was being executed by the MIAW.
Ah. Glad you got it then.
Warren, you are a genius.
No, just bitten by the same thing before. What got me th
> Not so much of a problem with Director 10, fortunately. Though you're
> right to point out that with earlier versions a self-forgetting MIAW
> will kill a projector faster than hitting the system's power switch.
That's good to know. When MX 2004 was first announced, I asked Thomas
Higgins thre
BINGO!
That was the issue. I do indeed have an elaborate stopMovie handler
that voids things, and it was being executed by the MIAW. Warren, you
are a genius. Thanks, all for the feedback.
I will wrap all the voids in the stopMovie handler with an if it's the
ABC MIAW then...
Thanks!
- Michael
On Mar 5, 2004, at 2:02 PM, Kerry Thompson wrote:
on mouseUp(me) -- "close button" is passed
First question--where is your Close button? Is it in the MIAW or on the
stage?
Not so much of a problem with Director 10, fortunately. Though you're
right to point out that with earlier versions a self-fo
> Hello again...
> I'm running into a MIAW roadblock when forget() is executed.
>
> In my previous post, I spawned a MIAW (gMIAW). When I close
> it using this handler below, suddenly all becomes useless. Why?
>
> on mouseUp(me) -- "close button" is passed
First question--where is your Close
> However, when I comment out the forget() line, and just use the
> gMIAW.close() line right before it, all works fine. But that
> seems like I'm not completing the task.
Does forgetting the MIAW clear the last remaining references to these script
objects? If so wouldn't you then be clearing the
On Mar 5, 2004, at 1:18 PM, Mendelsohn, Michael wrote:
What does "suddenly all becomes useless" mean?
Well, when gMIAW.forget() happens, seemingly all globals everywhere are
voided. I'm using a couple of parent scripts that are instanced as
globals, and they do a lot, so that
> What does "suddenly all becomes useless" mean?
Well, when gMIAW.forget() happens, seemingly all globals everywhere are
voided. I'm using a couple of parent scripts that are instanced as
globals, and they do a lot, so that's why I'm saying everything becomes
usele
On Mar 5, 2004, at 12:50 PM, Mendelsohn, Michael wrote:
Hello again...
I'm running into a MIAW roadblock when forget() is executed.
In my previous post, I spawned a MIAW (gMIAW). When I close it using
this handler below, suddenly all becomes useless. Why?
What does "suddenly all becomes useless"
Hello again...
I'm running into a MIAW roadblock when forget() is executed.
In my previous post, I spawned a MIAW (gMIAW). When I close it using
this handler below, suddenly all becomes useless. Why?
on mouseUp(me) -- "close button" is passed
case pFeature of
"close button":
-- quit
> just a short complement, there is a very easy way to "hack"
> the globals used by movies inside a projector: just put a
> lingo.ini in the same folder as the projector containing the
> following code:
>
Hi Valentin,
Thanks for your two responses. My original pos
just a short complement, there is a very easy way to "hack" the globals
used by movies inside a projector: just put a lingo.ini in the same
folder as the projector containing the following code:
on startUp
the debugPlaybackEnabled=1
end
which opens a message window, where you
no, as far as i know, each projector has its own space in memory, to
"hack" the globals you would need a tool like softIce. But someone could
extract the dir-files from the projector (eg with Swifty Xena Pro, or
simply with a hexeditor and some knowlege about projectors), open them
a
Hi all,
Is it possible for someone to "hack" into my globals if I am running a
projector, by running another director movie they make (or any other type of
program) and checking all the variables in memory?
I am putting together an authentication routine to authenticate user
priveli
Wouldn't you know it? If you use the right Flash syntax, things work.
- Michael M.
In Flash frame one...
_global.gData = new Object(); //make sure "." is there!!
gData.pTest = "hello";
In Director...
put sprite(1).getVariable("_global.gData.pTest", false)
-- "hello"
***or***
put sprite(1).get
> Shouldn't global be a scope followed by "." like:
> _global.gData = new Object();
Yes. It's worth noting that _global is new in Flash MX. In other words,
you can only use it in Director MX. Of course, you need MX to create
Flash objects on the fly, but--kids, don't try this on 8.5 ^_^
Cordially
EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mendelsohn,
Michael
Sent: Friday, August 01, 2003 10:27 AM
To: [EMAIL PROTECTED]
Subject: Flash globals inside Director -- revisited
Hi all...
Charlie Fiskeaux had a post on 5.20 that I'm trying to figure out...and
failing at.
Firs
Hi all...
Charlie Fiskeaux had a post on 5.20 that I'm trying to figure out...and
failing at.
First frame of the flash movie has the following code that creates two
variables...
_global gData = new Object();
gData.pTest = "hello";
gTest = "Massachusetts";
I run the movie and do all the combi
Just so you know, the "on startup" is optional. I did an article on
Lingo.ini years ago, one of the things I found was that any handler name
would do - and if, I recall correctly, no handler was even necessary. It
was more of a convenience. You could call it "on macromedia" if you
wanted, o
Thanks, that was it!
-Original Message-
From: [EMAIL PROTECTED]
[mailto:lingo-l-admin@;mail4.fcgnetworks.net]On Behalf Of Ross
Clutterbuck
Sent: Monday, November 11, 2002 11:32 AM
To: [EMAIL PROTECTED]
Subject: Re: Setting globals in projector.ini??
As far as I can recall you put your
As Ross said, the global should be in your lingo.ini file, reading as
on startup
global gMovie
gMovie = "main"
end startup
an example of this should be in your director directory
cheers
Fraser
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As far as I can recall you put your globals in lingo.ini, not projector.ini
Ross
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Hello All-
I'm sure this has come up before, but I can't seem to find the path to the
archives.
I was wondering about the syntax involved, if I want to set a global
variable in the .ini file that I place alongside a projector. I tried
Global gDestMovie
gDestMovie = "startmovie"
and the same w/o
myGlobal=VOID
don't use clearglobals, it will clear ALL globals
"H.F. Duijndam" wrote:
>
> Hi all,
>
> I 'm using an script that has some globals
> But the movie where i use the script has some markers where it jumps to
> after the page is done, by usin
Hi all,
I 'm using an script that has some globals
But the movie where i use the script has some markers where it jumps to
after the page is done, by using an button.
But because the globals are for the total movie it should be clreared when
it reaches the next marker.
can i put an cleargl
If I have 2 sw movies on a webpage...
How can I click on one and make another one perform and action
Thanx
Jayp
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As Howdy says, the prop list is probably the way you want to go, I too am not sure
what exactly you are trying to do but here is some other info about globals
Using the globals director returns an object that contains all the globals, try the
following in the message window (remember any
then
put the globals.fred
-- 2
Brian Douglas (:ub)
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>anyone know how to name a list that is also a global... is there a way to
>add globals on the fly?
Yes, and yes.
1)
global g_list
g_list =[]
2)
setAProp the globals, #fred, 2
Brian Douglas (:ub)
At 09:55 -0800 02/27/2002, Dustin Harris wrote:
>anyone know how to name a list that is also a global... is there a
>way to add globals on the fly?
Hmm, based on the sample you sent along with this you might want to
look into using a global property list instead. What is it you want
anyone know how to name a list that is also a global... is there a way to
add globals on the fly?
on startMovie
repeat with addLists = 1 to ((the number of members of castLib 1) - 1)
gLocList & addLists = []
LocLists = gLocList&addLists
gLayerList = []
add gLayerList, LocLists
en
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