AW: wireframe display of 3D text

2004-01-27 Thread Michael von Aichberger
> Why not take that background existing image and make it a backdrop in your 3D world? good idea, very good idea indeed !!! Thanks a lot, this really helped! Michael [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to

RE: wireframe display of 3D text

2004-01-27 Thread Thomas Higgins
> However: I expected my animation to render significantly > faster with the renderstyle set to #wire. This seems not > to be the case. I would like the wireframe superimposed > over an existing image, that's why I can't use > directToStage with the 3D text member. > > What other ways are there t

AW: wireframe display of 3D text

2004-01-27 Thread Michael von Aichberger
> Just set the shader's renderStyle property to #wire: > member("text").shader[1].renderStyle = #wire Thanks Tom! Works great. However: I expected my animation to render significantly faster with the renderstyle set to #wire. This seems not to be the case. I would like the wireframe superimposed

RE: wireframe display of 3D text

2004-01-26 Thread Thomas Higgins
Michael, > Here's a simple question for the 3D experts of you: > > Is there a way to display a text member in 3D mode as a wireframe? > > I didn't find anything on this in the docs ... Just set the shader's renderStyle property to #wire: member("text").shader[1].renderStyle = #wire The above

wireframe display of 3D text

2004-01-26 Thread Michael von Aichberger
Hi List! Here's a simple question for the 3D experts of you: Is there a way to display a text member in 3D mode as a wireframe? I didn't find anything on this in the docs ... Thanks in advance Michael [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.