Thank you!
Elvin M. Certeza, Jr.
http://www.alphalink.com.au/~certeza/
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of bhakti
Sent: Friday, May 03, 2002 10:10 AM
To: [EMAIL PROTECTED]
Subject: Re: detecting mouse
well, why didn't you s
sure, if you wanna reinvent the wheel...
:-)
Irv Kalb wrote:
>
> Mr. Pythagoras can help you here
>
> Assuming that the "object" is at pLocH, pLocV, then to find the
> distance the mouse is away from that object, you can do this:
>
> property pLocH
> property pLocV
> property spriteNum
>
> -
Mr. Pythagoras can help you here
Assuming that the "object" is at pLocH, pLocV, then to find the
distance the mouse is away from that object, you can do this:
property pLocH
property pLocV
property spriteNum
-- somewhere, set up pLocH and pLocV,
-- if you are talking about the sprite in this c
m the mouse by a certain point, both locv and loch depending on the
> position of the mouse.
>
> Elvin M. Certeza, Jr.
> http://www.alphalink.com.au/~certeza/
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of bhakti
> Sent:
http://www.alphalink.com.au/~certeza/
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of bhakti
Sent: Friday, May 03, 2002 9:48 AM
To: [EMAIL PROTECTED]
Subject: Re: detecting mouse
the mouseLoc will tell you where the cursor is, and you can compare it
with the locations of
the mouseLoc will tell you where the cursor is, and you can compare it
with the locations of other sprites.
"Elvin M. Certeza, Jr." wrote:
>
> Hello List, does anyone know where I can read on some information regarding
> mouse detection? I am trying to play with an object detecting the mouse
>