RE: lingo-l Trouble importing W3D files on-the-fly

2002-08-19 Thread Thomas Higgins
Andreas, The file name of the w3d file has proven to have great impact on the success too. No spaces allowed! This may be due to the server you're posting your files to as Director/Shockwave don't impose this limit (our code will handle spaces in file names just fine). Linux, Unix, etc.

RE: lingo-l Trouble importing W3D files on-the-fly

2002-08-17 Thread Andreas Gaunitz P11
The file name of the w3d file has proven to have great impact on the success too. No spaces allowed! But I'm up and running! (Well mostly walking so far, but I expect to Run soon.) -A. Andreas, Sorry for the delayed response on this one, but I just don't get the same results as you do. I

RE: lingo-l Trouble importing W3D files on-the-fly

2002-08-13 Thread Thomas Higgins
Andreas, Sorry for the delayed response on this one, but I just don't get the same results as you do. I made four test movies that issue a preloadNetThing to pull a W3D to the local cache and when that's complete I then create a new 3D member and use loadFile to merge the retrieved file with

RE: lingo-l Trouble importing W3D files on-the-fly

2002-08-13 Thread Andreas Gaunitz P11
Tom, Thank you very much for your testing. It's comforting to know that it actually should work. I think Buzz Kettles might have provided the solution, but I haven't been able to try it: I need to add a MIME setting for .W3D to my server. Right now the W3Ds get downloaded as text files, and