Re: lingo-l Detecting a RETURN key ...

2002-12-14 Thread Andreas Gaunitz P11
Another problem ... I want to write a handler which counts the number of words a user types into an editable text sprite. The idea is that the handler: 1. counts the number of words which are entered, as they are typed; 2. disallows anything more than 6 words; 3. issues a pop-up message

Re: lingo-l Detecting a RETURN key ...

2002-12-14 Thread John Lodge
- Original Message - From: Andreas Gaunitz P11 [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, December 14, 2002 11:00 AM Subject: Re: lingo-l Detecting a RETURN key ... Another problem ... I want to write a handler which counts the number of words a user types into an editable

Re: lingo-l Detecting a RETURN key ...

2002-12-14 Thread Agustín María Rodríguez
John Lodge escribió: Thanks for this neat code Andreas. It works in all respects for me but one. When I press the return key (on my PC), instead of moving on to the next frame, the cursor (on stage) opens up a new line in the editable text sprite. Could you suggest what's happening here? Hi,

lingo-l Detecting a RETURN key ...

2002-12-13 Thread John Lodge
Dear group Thank you v. much for help received so far. It's the help I'm receiving here which is getting me started in Lingo. Another problem ... I want to write a handler which counts the number of words a user types into an editable text sprite. The idea is that the handler: 1. counts the