At 10:48 -0500 02/21/2002, Matthew DeSimone wrote:
(my stack is declared on startmovie to be a linear list of 25 positions)
global myStack
on getStackPointer
counter = 1
repeat with counter = 1 to myStack.count
if myStack[counter] = 0 then
This would be an excellent place for you to learn to use the debugger.
I will make the following comments:
1) No need to set counter=1 only to turn around and initialize it in a loop
to 1. Doesn't hurt anything, just redundant.
2) There are only two exit routes from your handler. One of
At 10:48 -0500 02/21/2002, Matthew DeSimone wrote:
(my stack is declared on startmovie to be a linear list of 25
positions)
global myStack
on getStackPointer
counter = 1
repeat with counter = 1 to myStack.count
if myStack[counter] = 0 then
The last line of the new handler in myScript needs to be:
return me
I'll bet you are missing that.
Irv
At 12:47 PM -0500 2/21/02, Matthew DeSimone wrote:
At 10:48 -0500 02/21/2002, Matthew DeSimone wrote:
(my stack is declared on startmovie to be a linear list of 25
positions)
At 12:47 -0500 02/21/2002, Matthew DeSimone wrote:
Is there something I'm missing in the parent
handler itself that I should be declaring in order to make it work
properly as a child?
In addition to what Irv suggested (return me), make sure that the
script type has been set to parent in the
Bingo. Thank you very much.
~matt desimone
[EMAIL PROTECTED]
www.syrupnyc.com
-Original Message-
From: [EMAIL PROTECTED] [mailto:lingo-l-
[EMAIL PROTECTED]] On Behalf Of Irv Kalb
Sent: Thursday, February 21, 2002 1:01 PM
To: [EMAIL PROTECTED]
Subject: RE: lingo-l Once more