I have a normal sprite on stage. I also have a number of dynamically created sprites on stage. puppetSprite = 1, assign a member etc. All sprites contain bitmaps. It all works like expected.

When I move the normal sprite on stage, in Director's edit - not playback - mode, some of the dynamic sprites go white (not invisible or transparent, but white). They insist on being white until I do

on reset me, _nr
puppetSprite _nr, 0
puppetSprite _nr, 1
sprite(_nr).member = member("some member")
end

Should I save the movie and open it again the sprites will still be white until I do me.reset()

I've checked most sprite properies I can think of, like color, foreColor, ink, blend (can't be the cause, I know...), etc.

BTW, the members are not changed, only the sprites.

I've done this kind of sprite handler, creating sprites on the fly a number of times and never had this problem before. Any ideas?


-A.



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