lingo-l RE fatal errors

2000-12-04 Thread Pierre Hebert
When you go to another Movie in the stage With a MIAW in Modal mode opened, you have every time a fatal error. And sometimes even you closed the MIAW before. For exemple if you have a Warning window : "Do you want really to go ..." YES/NO

RE: lingo-l Re: Lingo-L Digest V1 #1730

2000-12-04 Thread Karina Steffens
I really benefited from your reply to Mahmood You are a very good teacher too :) *SuperBlush* Thanks :) Karina [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems,

lingo-l Fatal Errors

2000-12-04 Thread Mark Schulz
Mario's problem sounds familiar . . . I read something about integrating Flash into Director which also applies to QuickTime as well. If you click on a sprite (Flash or QT) to navigate to another point in your movie, the xtra will blow up if the sprite that WAS using it is NOT present in your

Subject: Re lingo-l avi to mpeg

2000-12-04 Thread Frank Van Coppenolle
Date: Sun, 03 Dec 2000 09:20:39 - From: "sundeep bhatia" [EMAIL PROTECTED] Subject: lingo-l avi to mpeg hi list i want to convert my avi's to mpeg. i tried quicktime pro but every time i get the error "insufficient memory available", no matter how much space i create in my hard

RE: lingo-l avi to mpeg

2000-12-04 Thread Robert Wingate
i want to convert my avi's to mpeg Try Windows Media Encoder: http://www.microsoft.com/windows/windowsmedia/en/default.asp Rob /* * Rob Wingate, Software Human* * http://www.vingage.com * * mailto:[EMAIL PROTECTED] *

lingo-l can not remember

2000-12-04 Thread M
Here is my script, can anyone tell me where to put a delay or a, starttimer and if timer the problem is that I wrote this same script some time ago, with a delay so that every cast member would be seen for 1 second; but now I can't seem to remember how I wrote it, to get it to work. on

lingo-l tempo

2000-12-04 Thread Fred Westermeyer
Hi, I need some information on setting the tempo for my project. Working in D7.02, I have a background with stars coming out from the back. The stars and there names are zoom in and zoom out but when the zooming in/out the project show down. How can I keep the tempo up at all times. Right now

lingo-l Tempo Settings

2000-12-04 Thread Fred Westermeyer
Hi, I need some information on setting the tempo for my project. Working in D7.02, I have a background with stars coming out from the back. The stars and there names are zoom in and zoom out but when the zooming in/out the project show down. How can I keep the tempo up at all times. Right now

Re: lingo-l avi to mpeg

2000-12-04 Thread Changhsu P. Liu
Try http://www.jamsoft.com/tmpgenc/. It creates the best MPEGs that are VCD, SVCD compatible, and it's free. Also check http://www.vcdhelper.com/vcdtools.htm. Although the site is more for VCD, but it has a lot of stuffs relating to video in general. [To remove yourself from this list, or to

RE: lingo-l Director Lingo Books / Walk through tutorials ?

2000-12-04 Thread Mark R. Jonkman
Hi Jon Depending on where you want to start there are quite a few really good books out there, if your just starting out you might want to get something like: Director 8 Demystified by Roberts/Gross (at least Version 7 was written by them) Then there is the 2 volume set (emphasis on set) by

lingo-l Re: rollovers on enterFrame

2000-12-04 Thread Marcus Brooke
hi guys, i am working in D7 and i am having problems with rollover sprites appearing on enterFrame when they shouldn't, giving them a flashing effect on frame entryie i have one main movie that connects to other movies via mouseUp commands (these work fine) in the subsequent

RE: lingo-l External cast question

2000-12-04 Thread Stephane Comeau
Yes. Get some form of source control software, predictably we use Visual Source Safe. Developers check out files they are working on and then check them back in when they are done, and regularly refresh all their files to pick up changes made by team mates. Essentially the same approach used by

Re: lingo-l newbie looping sound question

2000-12-04 Thread John Erazo
Hi Chris, Don't set the Sound Cast Member Properties of your sound member to loop. Try attaching this behavior. on exitFrame me if sprite 1 intersects sprite 2 then if not soundBusy(1) then puppetSound 1, "whatever" end if end if end Hope this helps.

Re: lingo-l newbie looping sound question

2000-12-04 Thread John Erazo
Hi Chris, Sorry about my last post. You should set your sound cast member properties to loop and simply attach this behavior. property pFlag on prepareFrame me if sprite 1 intersects sprite 2 then set pFlag = TRUE else set pFlag = FALSE end if end on exitFrame me