Re: lingo-l Imaging Lingo

2001-06-10 Thread Victor Wright
Thanks Kerry, will do! Vic - Original Message - From: Kerry Thompson [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, June 09, 2001 9:21 PM Subject: Re: lingo-l Imaging Lingo Can anyone make any suggestions how I can create a paint fill option for an easy to use kids program.

lingo-l Animation at one frame

2001-06-10 Thread Kamil Dabkowski
Hi, I'd like to animate one sprite with lingo while I jump between markers. My problem is that when the script (below) is running all film loops at the frame start to run very very fast. I think I shouldn't use repeat loop here but what else i can do? BTW Can I send events (something like

RE: lingo-l Animation at one frame

2001-06-10 Thread Pekka Buttler
Hi Kamil One way to avoid repeat loops is doing counterLoops To show a comparison of a counterloop and a repeatloop repeatloop: on exitframe repeat with a = 1 to 100 member(some member).text = string(a*a) end repeat end Counterloop: property Mycounter on exitframe if MyCounter =

Re: lingo-l Animation at one frame

2001-06-10 Thread Bjarne Nyquist
I'd like to animate one sprite with lingo while I jump between markers. My problem is that when the script (below) is running all film loops at the frame start to run very very fast. I think I shouldn't use repeat loop here but what else i can do? I would definitevy use a behavior attached

Re: lingo-l Animation at one frame

2001-06-10 Thread Kamil Dabkowski
Hi, Thanks for clarification. But I need to lunch this animation buy clicking on a button in another sprite. I've got something like this (script below). But I don't know how to send value of moveNow from MoveLayer to exitframe handler. I send moveNow to MoveLayer from the button. Thanks Kamil

lingo-l cannot show video on the web

2001-06-10 Thread lamwk
Hi All! I'm green on using Director. I have a small project on using director 8.0 to make a presentation. The presentation is linked with 4 small quicktime moive(320X252). I found everything is normal after I create the shockwave movie and the htm. I see everything when I double click the HTM

Re: lingo-l Animation at one frame

2001-06-10 Thread Bjarne Nyquist
Thanks for clarification. But I need to lunch this animation buy clicking on a button in another sprite. I've got something like this (script below). But I don't know how to send value of moveNow from MoveLayer to exitframe handler. I send moveNow to MoveLayer from the button. add this

Re: lingo-l Animation at one frame

2001-06-10 Thread Kerry Thompson
BTW Can I send events (something like sendsprite) to frame scripts? Yes, a frame script is sprite 0. Cordially, Kerry Thompson [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/LUJ/lingo-l.cgi To post messages to the list, email [EMAIL

lingo-l input / submit / output

2001-06-10 Thread I R
hello list, it would be great if you could help me with this problem: i have a chatroom where the messages of each chatter are displayed in individual speech bubbles. i don't want an input field nor a submit button. is it possible that the chatter can simply - without inserting the cursor

Re: lingo-l input / submit / output

2001-06-10 Thread Tab Julius
Sure, create an 'on keyDown' handler that takes the key pressed and adds it to a string. You could also add it to the text of a field displayed on screen. When you read in the RETURN key then send the string to the net. - tab At 02:58 PM 6/10/01 -0700, I R wrote: hello list, it would be

lingo-l different Line spacing in MAC and PC

2001-06-10 Thread gksoon
hi list i made my project as cross-platfrom.I don't why when i arrange the word in the text member like setting (Arial,Size 12 ,and Line spacing 14 ) in mac machine, and save as XXX.dir, and then i open in the PC Win NT the setting will be (Arial,Size 12 and Line spacing 15).So the line spacing