Thanks Kerry, will do!
Vic
- Original Message -
From: Kerry Thompson [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Saturday, June 09, 2001 9:21 PM
Subject: Re: lingo-l Imaging Lingo
Can anyone make any suggestions how I can create a paint fill option for
an
easy to use kids program.
Hi,
I'd like to animate one sprite with lingo while I jump between markers.
My problem is that when the script (below) is running all film loops at
the frame start to run very very fast. I think I shouldn't use repeat
loop here but what else i can do?
BTW Can I send events (something like
Hi Kamil
One way to avoid repeat loops is doing counterLoops
To show a comparison of a counterloop and a repeatloop
repeatloop:
on exitframe
repeat with a = 1 to 100
member(some member).text = string(a*a)
end repeat
end
Counterloop:
property Mycounter
on exitframe
if MyCounter =
I'd like to animate one sprite with lingo while I jump between markers.
My problem is that when the script (below) is running all film loops at
the frame start to run very very fast. I think I shouldn't use repeat
loop here but what else i can do?
I would definitevy use a behavior attached
Hi,
Thanks for clarification.
But I need to lunch this animation buy clicking on a button in another sprite.
I've got something like this (script below). But I don't know how to send value
of moveNow from MoveLayer to exitframe handler. I send moveNow to MoveLayer from
the button.
Thanks
Kamil
Hi All!
I'm green on using Director. I have a small project on using director 8.0 to
make a presentation. The presentation is linked with 4 small quicktime
moive(320X252). I found everything is normal after I create the shockwave
movie and the htm. I see everything when I double click the HTM
Thanks for clarification.
But I need to lunch this animation buy clicking on a button in another
sprite.
I've got something like this (script below). But I don't know how to send
value
of moveNow from MoveLayer to exitframe handler. I send moveNow to
MoveLayer from
the button.
add this
BTW Can I send events (something like sendsprite) to frame scripts?
Yes, a frame script is sprite 0.
Cordially,
Kerry Thompson
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hello list,
it would be great if you could help me with this
problem:
i have a chatroom where the messages of each chatter
are displayed in individual speech bubbles. i don't
want an input field nor a submit button. is it
possible that the chatter can simply - without
inserting the cursor
Sure, create an 'on keyDown' handler that takes the key pressed and adds it
to a string. You could also add it to the text of a field displayed on
screen. When you read in the RETURN key then send the string to the net.
- tab
At 02:58 PM 6/10/01 -0700, I R wrote:
hello list,
it would be
hi list
i made my project as cross-platfrom.I don't why when i arrange the word in
the text member like setting (Arial,Size 12 ,and Line spacing 14 ) in mac
machine, and save as XXX.dir, and then i open in the PC Win NT the setting
will be (Arial,Size 12 and Line spacing 15).So the line spacing
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