Is it possible to update a specific text or field sprite with changing the text of its
member? [ sprite(spriteNum).member.text]
I have multiple text fields that are created by the user, and rather than go the
sloppy route of creating loads of separate empty text or field cast members, I'd like
to keep it clean with just one member, where different instances have different text.
But I've no clue how to do this. Any ideas?
Thanks,
e.s.
"It's very easy to be radical in order to be a radical. Being radical for a purpose
takes commitment, and a willingness to pay for your screw ups." -Paul Mobbs
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