hi i need help!!
ive got an object that moves on the cursors
(left,right,etc)and when this object interects with
the other it has to loose a live as (im making a
2player game). it doesnt work. But when i use the drag
function to intersect this object it works.
my script looks like this:
on
--- Lists [EMAIL PROTECTED] wrote: Fabricio,
I've already explained why your script
doesn't work so it will
be helpful if you re-read my last post. The problem
lies, in largest
part, with your reassignment of "spriteAnal" and "i"
within the repeat
loop.
To acheive what you want
Hi there,
Im in the process of making a game in director 8. Ive
created a timer and a score points scripts, which is
working well. I want to create a script that record
how many lives the player starts of with and how they
loose a live when a collision happens. Ive tested
certain scripts but
hello!!
im fairly new to lingo.
am creating an interactive environment in the ocean.
i want to create a sript when, let say a fish
intersects another fish and then swims off, on this
event the dolphins would enter the scene and so on
like a predatory cycle. wot kind of scripting would i
have to
hi, i just wanted to know, how i can change the stage
windows height and width and for it to stay the same
whenever i open it. As everytime i open the stage its
very small even though i changed it from the property
toolbar..its on some kind of default setting...can
anyone help?
thanks in advanced
hi there thanks for replying!!
no, its not on a loop, it just keeps on
repeatingive tried the following script.
on exitFrame
If sprite(flashSprite).playing() then
go the frame
else
go frame "menu screen"
end if
end
its a flash movie which imported i imported into
director
Hi!!
Im very new to lingo and this might be a stupid
question. Im making a game in director 8 on a mac and
having a flash movie intro to begin my game and then I
have my menue screen, levels, etc. What I want is my
movie to finish then navigate to the menue screen.
I've tried some scripting
Try this
on exitFrame
If sprite(flashSprite).playing() then
go the frame
else
go frame "menu screen"
end if
end
replace flashSprite with flash sprite's channel
number
I tried the script both for script channel and script
behaviour but it just caries on repeating the