andler. And the program never goes back to frame 1.
This is frustrating.
Paul Schulman
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solution
seemed to be to vary the number of frames/sec. Even though the program
seems to go from 1 to 999 frames/ sec.,in actuality it doesn't approach
that. How do we get this to work? Are we doing something wrong? Thanks.
Paul Schulman
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I use a mac and I am working on a project with someone who uses windows.
When we try to send code from one to the other it only works one way. He
seems to be able to send me his program and I can open it up on my mac but
he can't read my program in his windows environment. When I send him
"myMov
I have been presenting a simple moving circle, moving relatively slowly. My
problem is that it seems to tear as it moves along. Is there a way to fix
this?
Thanks
Paul Schulman
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en
y= 1
else
y = -1
end if
sprite(1).loc = center +
randomDistanceList.getAt(i) * point(x, y)
updateStage
end repeat
end
This list has gotten me this far. Thanks for your
help
Paul Schulman
Department of Psychology
SUNY Institute of Te
selecting from the oldDistanceLIst,
this
------deletes the value from the oldDistanceList, so we won't
repeat values
------from the list
----
end repeat
--
Thanks for your help
Paul Schulman [EMAIL PROTECTED]
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stanceList, so we won't repeat values
----from the list
--
end repeat
Thanks
Paul Schulman
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ot on the one I want. I've
tried to attach the script to a sprite, to a cast
member, to a frame--all to no avail. I've traced the
program and the color is calculated and apparently
selected for the right sprite but the color on the
screen isn't changing.