> No Lingo can do a credible job of what you describe.
I'd have to disagree with that. I've seen lots of interesting effects using
imaging lingo. I think a credible "pinching" job would not be too difficult
to achieve by copying the pixels of the original bitmap to a new image
(where those pixels
oops I just go an "Undeliverable" reply in my inbox, and re-sent the
post (edited) , before noticing that the 2 replies I sent before have
actually arrived at the list.
D'oh!
Karina Steffens,
Multimedia Designer/Programmer
Martello Media Ltd.
4 Islington Avenue
Sandycove
Co. Dublin
Tel: +3
> It would be tremendously time consuming to to a frame
> by frame animation.
> unfortunately I can´t spare that time.
> Mainly because I want to use many diferent objects.
> But I don´t want the box to change, just the car or
> any object fitted into
> it. I was thinking something in the form of
One thing to add/correct:
plQuad[1]=plQuad[1]+100
will change the point by a 100 pixels in both the horizontal and vertical
directions (see list manipulation lingo).
To change only one direction use:
plQuad[1]=plQuad[1]+point(100, 0)
or plQuad[1]=plQuad[1]+point(0, 100)
or even plQuad[1]=plQuad[1
> It would be tremendously time consuming to to a frame
> by frame animation.
> unfortunately I can´t spare that time.
> Mainly because I want to use many diferent objects.
> But I don´t want the box to change, just the car or
> any object fitted into
> it. I was thinking something in the form of
thanks Carl,
I´ll try to work on the lingo you sent as an example
- Original Message -
From: "Carl West" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, October 18, 2000 2:34 PM
Subject: Re: Squeeze an object
> Joao Rui wrote:
> >
>
a "pinch" filter from photoshop.
- Original Message -
From: "Ron Woodland" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, October 18, 2000 2:15 PM
Subject: Re: Squeeze an object
> No Lingo can do a credible job of what you describe.
Rath
Joao Rui wrote:
>
> Hi to all on the list,
>
> I was wondering if anyone could give me a hand with
> this?
> I am trying to make an object squeeze fit into an
> other.
> Here´s an example of what I would like to have happen:
>
> Imagine having an empty container (box) as one sprite
> and an
No Lingo can do a credible job of what you describe. Rather, you should
"draw" a series of images of the sequence where the box becomes
distorted trying to fit around the car. Then you can use lingo to
"play" the sequence of images (at whatever speed works best for your
purpose) on the stage.
J
Hi to all on the list,
I was wondering if anyone could give me a hand with
this?
I am trying to make an object squeeze fit into an
other.
Here´s an example of what I would like to have happen:
Imagine having an empty container (box) as one sprite
and another sprite that could be a car for
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